Tag: teamplay

Game Director’s Squad wrap up

by reto.McFly on 2016-06-22

Since the Squad System was introduced at the end of May we have been hard at work tweaking it and making optimizations to the games Render Engine. We got hold of our Game Director Reto.RedBjarne and asked him to tell us a bit about the current state of Squad and the DirectX 12 update. During the last […]

Game Director’s Response to Squad Feedback

by Reto.Robotron3000 on 2016-06-03

The new Squad System was introduced to support teamplay. Having soldiers organized in a Squad with options for tactical teamplay, gives players the opportunity to learn from each other, give commands so that no one is left behind and for everyone to find their favourite role. We grabbed Our game Director Reto.RedBjarne and asked him to […]

Tier based matchmaking

by Reto.Hal9k on 2013-07-26

To help avoid the situation where first-time players are being completely overrun by more experienced players, we are working on adding tiers into the action game matchmaking. This is also a benefit for the veterans, as they won’t be as frustrated with people new to the game who might not yet understand what “NMY pz3 […]

Create a squad and play with your friends

by Reto.Robotron3000 on 2013-06-14

[dropcap2]A[/dropcap2]n oft requested feature for the game is to make it easier to play alongside your friends in the same battle. This is something we have also wanted to build for a long time and now the time is here for the first version to make its public appearance. So in the upcoming build ‘Jefferson’ […]