Tag: Keating

Intelligence Bulletin Vol 3 * No 28

by Reto.Robotron3000 on 2013-09-12

[fancy_images width=”250″ height=”362″] [image]https://f02.heroesandgenerals.com/wp-content/uploads/2013/09/IntelligenceBulletinVol03No28.jpg[/image] [/fancy_images] [dropcap2]A[/dropcap2]fter a bit of downtime, the servers are back up with the Leeb build. A couple of the servers also moved physical location, some of the got updated hardware and they all had a bit of TLC. Rolling out a new build is always exciting as it is such a […]

A new Developer Q&A session is here!

by Reto.Robotron3000 on 2013-08-30

[dropcap2]A[/dropcap2]llies [fancy_amp] Axis! Ladies & Gentlemen! We are currently gathering questions in a forum thread, curated by Reto.Vashu. So if you have questions for us head on over to this forum thread and fire away. We will then sort the questions and go through them and answer as many as we can. Have an awesome weekend everybody!

Map Updates – Medium French Village – part 3

by Reto.Ratamahat on 2013-08-08

Hi! We saw you discussing the capture zones on the forum and thought it was a good idea to review all the capture zones for the Keating build. You are now able to play the Town map with pretty much every capture zone revamped. In this post, I’ll tell you about the changes. Overall, they […]

Keating is online!

by Reto.Robotron3000 on 2013-08-06

The new build named Keating (after the American Major General Frank A. Keating) is live on the servers! [fancy_images width=”610″ height=”343″] [image caption=”Keating in cover” title=”Keating in cover”]https://f02.heroesandgenerals.com/wp-content/uploads/2013/08/K-A2-A3-4_Keating.jpg[/image] [/fancy_images] New Features [icon_teaser style=”red” type=”Check” title=”Tier-based matchmaking”] Tier-based match-making is here. The game will automatically try to sort players into groups depending on tier. This will […]

Retreat!!! We have lost the battle!

by Dondergod on 2013-08-05

[image_frame style=”border” align=”left” height=”345″ width=”600″][/image_frame] (This screenshot has nothing to do with this article, but who cares? It has bikes!) Sound the retreat! The battle-system consists of 4 steps: Skirmish, assault, defense (counterattack) & retreat. Here is a quick walkthrough of what happens in the various phases.

Map updates – Medium French Village – part 2

by Reto.Ratamahat on 2013-07-30

As promised in the last post I will now go through the 5 attack lines on the map and try to illustrate some of the upcoming changes in more detail. Enjoy! Re-designed areas A-line The area between A2 and A3 has gotten a hill sneaking across the road, while the road leading towards A3 is more […]

Tier based matchmaking

by Reto.Hal9k on 2013-07-26

To help avoid the situation where first-time players are being completely overrun by more experienced players, we are working on adding tiers into the action game matchmaking. This is also a benefit for the veterans, as they won’t be as frustrated with people new to the game who might not yet understand what “NMY pz3 […]

Intelligence Bulletin Vol 3 * No 25

by Reto.Robotron3000 on 2013-07-17

[fancy_images width=”250″ height=”362″] [image]https://f02.heroesandgenerals.com/wp-content/uploads/2013/07/IntelligenceBulletinVol03No25.jpg[/image] [/fancy_images] [dropcap2]J[/dropcap2]efferson and the accompanying Videolog is online. As you will probably be aware, it is summer here on the Northern hemisphere, so a lot of us are having some time off to go on vacation, frolick in the sun and spend time with family and friends. But fear not, not […]

Intelligence Bulletin Vol 3 * No 21

by Reto.Robotron3000 on 2013-06-07

[fancy_images width=”250″ height=”362″] [image]https://f02.heroesandgenerals.com/wp-content/uploads/2013/06/IntelligenceBulletingVol03No21.jpg[/image] [/fancy_images] [dropcap2]N[/dropcap2]asty! Naughty! And in other ways [highlight2]nefarious[/highlight2] bugs! That has been the main theme this week. A lot of us are focusing on either fixing bugs for Jefferson, or hunting for them with our binary butterfly nets and looking glasses. We are doing our very best to find and fix […]