Keating

Intelligence Bulletin Vol 3 * No 28

by Reto.Robotron3000 on 2013-09-12

[fancy_images width=”250″ height=”362″] [image]https://f02.heroesandgenerals.com/wp-content/uploads/2013/09/IntelligenceBulletinVol03No28.jpg[/image] [/fancy_images] [dropcap2]A[/dropcap2]fter a bit of downtime, the servers are back up with the Leeb build. A couple of the servers also moved physical location, some of the got updated hardware and they all had a bit of TLC. Rolling out a new build is always exciting as it is such a […]

A new Developer Q&A session is here!

by Reto.Robotron3000 on 2013-08-30

[dropcap2]A[/dropcap2]llies [fancy_amp] Axis! Ladies & Gentlemen! We are currently gathering questions in a forum thread, curated by Reto.Vashu. So if you have questions for us head on over to this forum thread and fire away. We will then sort the questions and go through them and answer as many as we can. Have an awesome weekend everybody!

Map Updates – Medium French Village – part 3

by on 2013-08-08

Hi! We saw you discussing the capture zones on the forum and thought it was a good idea to review all the capture zones for the Keating build. You are now able to play the Town map with pretty much every capture zone revamped. In this post, I’ll tell you about the changes. Overall, they […]

Keating is online!

by Reto.Robotron3000 on 2013-08-06

The new build named Keating (after the American Major General Frank A. Keating) is live on the servers! [fancy_images width=”610″ height=”343″] [image caption=”Keating in cover” title=”Keating in cover”]https://f02.heroesandgenerals.com/wp-content/uploads/2013/08/K-A2-A3-4_Keating.jpg[/image] [/fancy_images] New Features [icon_teaser style=”red” type=”Check” title=”Tier-based matchmaking”] Tier-based match-making is here. The game will automatically try to sort players into groups depending on tier. This will […]

Retreat!!! We have lost the battle!

by on 2013-08-05

[blockquote cite=”Dondergod”][dropcap2]I[/dropcap2] am very happy to be able to say, that this was the first and the last build that sponsored WOI. We are going back to WOII since retreating is enabled once more starting next build. However, the retreating system will not work like it did in the past. In this article you can […]

Map updates – Medium French Village – part 2

by on 2013-07-30

As promised in the last post I will now go through the 5 attack lines on the map and try to illustrate some of the upcoming changes in more detail. Enjoy! Re-designed areas A-line The area between A2 and A3 has gotten a hill sneaking across the road, while the road leading towards A3 is more […]

Tier based matchmaking

by on 2013-07-26

[blockquote variation=”silver” cite=”Reto.Robotron3000″]As an extension to the matchmaking work required by  ‘Play with Friends‘ and as part of the general effort in making the game easier to understand for new players we are working on adding tiers to matchmaking as has been requested by the community for a LONG time. So without wasting further keystrokes, […]

Intelligence Bulletin Vol 3 * No 25

by Reto.Robotron3000 on 2013-07-17

[fancy_images width=”250″ height=”362″] [image]https://f02.heroesandgenerals.com/wp-content/uploads/2013/07/IntelligenceBulletinVol03No25.jpg[/image] [/fancy_images] [dropcap2]J[/dropcap2]efferson and the accompanying Videolog is online. As you will probably be aware, it is summer here on the Northern hemisphere, so a lot of us are having some time off to go on vacation, frolick in the sun and spend time with family and friends. But fear not, not […]

Intelligence Bulletin Vol 3 * No 21

by Reto.Robotron3000 on 2013-06-07

[fancy_images width=”250″ height=”362″] [image]https://f02.heroesandgenerals.com/wp-content/uploads/2013/06/IntelligenceBulletingVol03No21.jpg[/image] [/fancy_images] [dropcap2]N[/dropcap2]asty! Naughty! And in other ways [highlight2]nefarious[/highlight2] bugs! That has been the main theme this week. A lot of us are focusing on either fixing bugs for Jefferson, or hunting for them with our binary butterfly nets and looking glasses. We are doing our very best to find and fix […]