Tag: character progression

Rommel Feature: GENERALS!

by Reto.Gargamel on 2014-07-31

Ach-TUNG! Notice that silence? You can hear flies buzzing. There are thousands of boots lined up on the landing strip but no movement, not a sound. The atmosphere is heavy with the authoritative presence of the lone character who is just now stepping out of his personal transport. Who commands such obedience and discipline? The […]

Combat Ribbons: How Do They Work?

by Reto.Gargamel on 2013-12-26

A brand new series of combat ribbons was introduced along with the Newgarden build, as part of the character progression tree. Inspired by the service ribbons worn by real-life servicemen, combat ribbons are decorations earned for achievements in combat. They can be leveled up, unlocking new weapons, modifiers and combat badges in the process. [fancy_images width=”610″ […]

Beta Videolog 10: "Newgarden" is now online.

by Reto.Robotron3000 on 2013-12-23

The new build ‘Newgarden’ is online with a lot of exciting new stuff! We hope you will all help us welcome new players and community members to the game. With Winter Solstice & Christmas upon us we managed to get Reto.KenSolo and Reto.Colding in from the cold and into the editing booth and they went […]

Newgarden is online!

by Reto.Robotron3000 on 2013-12-12

The new build named Newgarden (after the American Major General Paul Newgarden) is live on the servers! And here is a short update explaining the new features we’ve added for you to enjoy! [fancy_images width=”610″ height=”343″] [image]https://f02.heroesandgenerals.com/wp-content/uploads/2013/11/wrecked_Bf109.jpg[/image] [/fancy_images] New Features [icon_teaser style=”red” type=”Check” title=”Character Progression and new Combat Ribbons & Badges”] The biggest new feature […]

Special Videolog: Character Progression

by Reto.Robotron3000 on 2013-12-10

The new build ‘Newgarden’ is right around the corner and one of the bigger features introduced is the much requested character progression tree. In order to answer some of the questions that have popped up, we did a quick video interview with our Game Director Jacob ‘Reto.RedBjarne’ Andersen. Take a look here:

Newgarden Feature: Character Progression Iteration – Part 2

by Reto.Gargamel on 2013-12-04

Last week we began looking at one of the main features of the coming Newgarden build, the character progression tree. Today I will reveal a bit more about this new aspect of the Hero experience. [fancy_images width=”610″ height=”343″] [image caption=”Not the Village People.”]https://f02.heroesandgenerals.com/wp-content/uploads/2013/12/German_Chars.jpg[/image] [/fancy_images]

Newgarden Feature: Character Progression Iteration – Part 1

by Reto.Gargamel on 2013-11-27

Please take your seats gentlemen… ah! I see our special guests from the Square Enix webpage have arrived. Welcome! Now that we have everybody, we may begin this briefing. Kindly start the projector, Wilson… [fancy_images width=”610″ height=”343″] [image caption=”Eyes, LEFT!”]https://f02.heroesandgenerals.com/wp-content/uploads/2013/11/Soldier_Progression_US2.jpg[/image] [/fancy_images] [dropcap2]G[/dropcap2]entlemen! I am pleased to announce that very shortly a new character progression tree will […]