armor model

Guest Video: K120's "Tanks Overview"

by Reto.Robotron3000 on 2013-11-19

Long time community member K120 has made a great little video showing off the tanks available in the game. So put your tanker helmet on, hold an oily rag under your nose (not TOO close 🙂 ) and press play! (remember to turn up, the volume and hit both the HD and full-screen buttons) [youtube url=”http://www.youtube.com/watch?v=LUCbVLTzVHM” […]

Manstein Feature: New Sounds

by Reto.Gargamel on 2013-10-03

That’s right, cool new sounds! Sure, graphics may be the most immediately noticeable aspect of video games (ever wondered why they’re not called “audio games”?), but most players will agree that sound plays a huge role in creating a truly immersive environment. A squadron of Messerschmitts wouldn’t be quite as scary without the roar of […]

New Armor Model

by Reto.Gargamel on 2013-09-10

Tankers rejoice! Starting with the imminent Leeb build, your enemies will have to learn to aim better if they want to stop you. We have increased the level of combat realism by completely rewriting the armor physics model. Here’s how it works… [fancy_images width=”610″ height=”343″] [image caption=”.”]https://f02.heroesandgenerals.com/wp-content/uploads/2013/09/CoverInVehiclesPanzerI.jpg[/image] [/fancy_images]

Intelligence Bulletin Vol 3 * No 27

by Reto.Robotron3000 on 2013-09-03

[fancy_images width=”250″ height=”362″] [image]https://f02.heroesandgenerals.com/wp-content/uploads/2013/09/IntelligenceBulletinVol03No27.jpg[/image] [/fancy_images] [dropcap2]N[/dropcap2]ew build incoming! We are currently hard at work hammering away at the new armor model getting it into tip-top shape. The ‘Leeb’ build will show the first iteration and it will form a solid base from which we can start expanding the damage models on vehicles to make them […]

Dev Q&A – May 13 part 2

by Reto.Robotron3000 on 2013-06-11

[dropcap2]L[/dropcap2]adies [fancy_amp] Gentlemen! The second set of answers to this month’s Developer Q&A session is here! Reto.Vashu has been gathering questions in a forum thread and then we have answered to the best of our abilities.

Dev Q&A – May 13 part 1

by Reto.Robotron3000 on 2013-06-04

[dropcap2]L[/dropcap2]adies [fancy_amp] Gentlemen! The first set of answers to this month’s Developer Q&A session is here! Reto.Vashu has been gathering questions in a forum thread and then we have answered to the best of our abilities.