Reto.Robotron3000

What you’ve been waiting for: The Stronghold Update

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Reto.Robotron3000    1,118

In June 1941 the Red Army held off the Wehrmacht, defending the Brest Fortress against all odds. Now you can join in. Inspired by this famous WWII battle, the all-new "Krepost Russian Encounter" map is now live on Heroes & Generals WWII. Loaded with history, this is urban combat at its best. Up close and personal. Give it a try. We dare you.

New Tank Destroyers

The Panzerjäger V Jagdpanther, the SU-100 and the M36 Tank Destroyer are bringing formidable new firepower. Get a preview of their capabilities here.

New Recoil For All Hand Weapons

You told us you wanted better recoil. So we did it. New recoil for hand weapons. Aim better, make that kill count on all hand weapons, every time.

New Visual Identity

Finally we changed our logo to "Heroes & Generals WWII". It is part of our vision for the future, which is to deliver high quality and elevate our game to a true franchise. Things are changing around here and for the better. More Heroes & Generals, more battles, more wins!

For more details take a look at the changelog for 1.13.

See you in Krepost!

Original post: https://heroesandgenerals.com/2018/12/stronghold-update/

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Jmj191    597
3 hours ago, Reto.Robotron3000 said:

In June 1941 the Red Army held off the Wehrmacht, defending the Brest Fortress against all odds. Now you can join in. Inspired by this famous WWII battle, the all-new "Krepost Russian Encounter" map is now live on Heroes & Generals WWII. Loaded with history, this is urban combat at its best. Up close and personal. Give it a try. We dare you.

New Tank Destroyers

The Panzerjäger V Jagdpanther, the SU-100 and the M36 Tank Destroyer are bringing formidable new firepower. Get a preview of their capabilities here.

New Recoil For All Hand Weapons

You told us you wanted better recoil. So we did it. New recoil for hand weapons. Aim better, make that kill count on all hand weapons, every time.

New Visual Identity

Finally we changed our logo to "Heroes & Generals WWII". It is part of our vision for the future, which is to deliver high quality and elevate our game to a true franchise. Things are changing around here and for the better. More Heroes & Generals, more battles, more wins!

For more details take a look at the changelog for 1.13.

See you in Krepost!

Original post: https://heroesandgenerals.com/2018/12/stronghold-update/

These changes are quite welcoming and all but, I was wondering what’s the status of squad linking? 

Edited

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359A08074402E7DD2050E68B8973978E1C159C82

This new login screen is an orgasm generator, i love the red explosion in the middle, maybe you should consider changing it as a general background instead of the tanks and german infantry

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Armaggedom    1

is very good what they do what they should change are the physical ones like when it jumps, it seems that it is on the moon and more optimization that is a great advantage

 

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Sqeek    400

So, does this mean that you're happy with the current sound system and think that tanks / antitank are well balanced?


Perhaps it's time to start focus on the important things: Implementing more tanks will not reduce tank spam.

Is RTS 2.0 scheduled to be released before 2020?

 

Oh, and did I mention: Implement a proper SOUND SYSTEM! Or revert back to the old one, doesn't matter that a few sounds are missing, better than all being fcked.

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inslix    2

Why,, for the love of our lord and savior, jesus f. christ, we still cant disable hit markers....

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sayukta    63
1 hour ago, Reto.Robotron3000 said:

In June 1941 the Red Army held off the Wehrmacht, defending the Brest Fortress against all odds. Now you can join in. Inspired by this famous WWII battle, the all-new "Krepost Russian Encounter" map is now live on Heroes & Generals WWII. Loaded with history, this is urban combat at its best. Up close and personal. Give it a try. We dare you.

New Tank Destroyers

The Panzerjäger V Jagdpanther, the SU-100 and the M36 Tank Destroyer are bringing formidable new firepower. Get a preview of their capabilities here.

New Recoil For All Hand Weapons

You told us you wanted better recoil. So we did it. New recoil for hand weapons. Aim better, make that kill count on all hand weapons, every time.

New Visual Identity

Finally we changed our logo to "Heroes & Generals WWII". It is part of our vision for the future, which is to deliver high quality and elevate our game to a true franchise. Things are changing around here and for the better. More Heroes & Generals, more battles, more wins!

For more details take a look at the changelog for 1.13.

See you in Krepost!

Original post: https://heroesandgenerals.com/2018/12/stronghold-update/

 

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ninkanoob    206
2 hours ago, kevin_nahuel2010 said:

Are the soldiers(somehow) a hint to the diferent faces? anyways, when will we see that ?

Its already in the trello page, new soldier faces, so far we've only seen the US one
Here is the link and check in on the "early development" section
https://trello.com/b/Zcq44t2R/heroes-generals-development-overview

Edited

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Baddog666    518
1 hour ago, E=MC2Trooper said:

the update looks promising, but in the changelogs I can't find any adjustments to counter the current tank dominance, which is kinda a dissapointment to me

Just get yourself an AT soldier with H3/mines and Iron Fist gold/Grenadier gold and your back to killing tanks easily, or spawn your own tank to occupy the enemy armour while your team mates cap and win, or just avoid armour while you cap and win, there are other options than trying to continue the old meta.

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I do not like the new Krepost  encounter. It is heaven for spawn campers. There are just so many good spots to completely camp down the other teams spawn.

And there are too few options to fight back from the spawn.
What  certainly makes any comeback for the losing team very difficult.
 

This  map is very suitable for the Germans with there 4.2x ZF-39 inf scopes.
And a nightmare for the other factions.

 

The rest of the update looks promising btw. Have not tested the new Tankdestroyers yet.

 

Edited

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jaggedx    7

nice cry^

 

Thanks for the update - fingers crossed and beards pleated.

 

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Jacky95    1,894

The new Krepost map is fantastic, the Building looks really good from the inside too....but the fps sucks a bit.

I know, yes my GPU sucks, but having 30fps on mountain town, and on airfield, and then having 16 on Krepost is a big change. 

Edited

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