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Tenkaitexx

1.21.2: Missing modifications for FG42

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Tenkaitexx    0

I think this was unintentional so I'm going to post it in here:

The FG42, if purchased by a german infantryman, offers no options for modifications despite this being a key feature for "captured" weapons of this update (in this case from a paratrooper I guess).
The ribbon progression overview also remains blande, only showing when it can be unlocked.

 

 

Thank you for looking into it.

 

Best regards.

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xXArrow97Xx    0

Yes its the same for me.

I also have an old char ex paratrooper made to an infantry man again.

 

The FG 42 modifications are missing.

Not only if you have it on a german infantry man as a captured weapon, but also on the other nations FG 42 ribbons the modifications are missing.

 

Hopefully this will get noticed and patched.

Sadly not many will complain about it.

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OC_Ludwig    503
Quote

FG-42 will still not be modable on infantry.
Apparently it works differently because it's a cross-character weapon.

 

Quote

We might enable some of them, but that would be a different step and not for this build What we are doing now is 'unlock' the modifications for captured weapons. I expect the differences between recon rifle and soldier rifle are comparable to the options on the FG-42. So it's a different mechanic that is blocking things on the FG-42. Perhaps we can make some changes to that. At the same time, maybe it is nicer to keep it a bit more rare.

 

These quotations were made by Reto.Hades on the Official Discord server. Working as intended.

 

/thread

 

PS

 

Quote

Known Issues
- The "Quick battle selected soldier" may behave like "Quick battle any soldier" in certain circumstances
- FG42 is missing it's bullet modification
- STG is no longer purchasable for US tankers
- Advanced Matchmaker is not saving your settings

 

The fact that the green bullet mod (the only available mod for the FG) is missing is a known bug.

Edited
Added information about Anchusspatrone bullet

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DegenHardt    0

The changelog 1.21.2 states:

Captured Weapons Changes
  • Enabled all native weapon-ammo and -upgrades availble for captured weapons

 

However, the FG42 doesnt get the modifications on the GE Faction.
 

This should be adjusted to make the Weapon comparable to the other "captured" FGs.

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