Reto.Hades

Update 1.17.1 - Minor Release

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Reto.Hades    3,433

Soldiers!

Update 1.17.1 is here! Gunplay changes, better iron sights, terrain fixes, prop fixes and more!

Lately we have been focusing on the current features of Heroes & Generals WWII. We have been wanting to improve the overall experience for all our players and your quality of life.

Gunplay Changes

The new conefire system is a hybrid between our previous system and the current one. These are the set parameters within the system:

SWAY (YELLOW)
Weapon sway is the same for all weapons, and a parameter that is affected by stamina and how quickly you move your cursor. Quick turns and fast movements will expand this pattern.

RECOIL PATTERN (GREEN)
Each weapon now has a unique recoil pattern. This base pattern will always be the same.

When the trigger is continuously held, the weapon you are firing will follow its own unique recoil pattern originating from the 1st shot (BLUE) placed down range.
This pattern will expand (Cone Expansion) the longer the trigger is held (automatic) or when shot in quick succession (semi-auto weapons).
The sway will also marginally affect the recoil pattern when continuously firing a gun. Being out of stamina will therefore drastically affect both your weapon sway and recoil pattern.

This tightens the gunplay significantly, while still maintaining an element of randomness without it being overpowering and completely unpredictable.

Improved Iron Sights


Along with the feedback from our players we wanted to give weapons with Iron sights some love. The following list are the weapons which received such work:

    • M1903
    • Karabiner 98 Kurz
    • M1 Garand
    • Gewehr 43
    • SVT-40
    • Johnson M1941 Light Machine Gun
    • FG 42
    • MG34
    • MG42
    • Degtyaryov DP-28
    • DT-29
    • Maxim-Tokarev MT
    • M3 "Grease Gun"
    • PPD-40
    • MP40
    • M1 Carbine
    • M1A1 Carbine
    • M1/M2 Carbine
    • Panzerfaust 60
    • Bazooka M1A1
    • Panzerschreck RPzB 54
    • Panzerbüchse 39
    • Granatbüchse 39
    • PTRD-41
    • Ampulomet

For full details of the changes please take a look at the changelog here!

Plane Adjustments

The higher tier of planes had a hard time slowing down their speed enough to deploy the wheels for landing - therefore we made air brakes more effective and increased the height the wheels automatically deploy.

Increased Staged Battle Captured Resources

By changing the current formula for calculating the resources it is now yielding more resources.

Terrain Fixes

We have done a lot of terrain fixes on several maps. These terrain fixes are, but not limited to; inconsistent heightmap, obstructed and steep roads (looking at you depot road), trenches partially covered by dirt and buried train tracks.

Props and Objects

1.17.1 Update also includes many fixes to buried and floating objects. It is an ongoing process and we will continue to fix both terrain, props and objects.

Spawn Points and Capture Zones

In some maps spawn points were blocked by boulders, we have fixed the observed areas and vehicles should no longer suffer involuntary harm upon spawning.

We also adjusted some Capture Zones. Specific Zones had unpredictable sizes, examples would be roofs not included in the zone, half a house etc.

TAKE UP ARMS, PERFECT YOUR AIM, AND HEAD INTO BATTLE NOW!

Enjoy!
RETO MOTO

Changelog

CLICK HERE TO CHECK OUT THE FULL CHANGELOG!

Original post: https://heroesandgenerals.com/2020/01/

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r2gy    469

Stg ez mode god weapon pls nerf laser no recoil ez mode davai nerf pls

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Jonas010    856
8 minutes ago, r2gy said:

AVS ez mode god weapon pls nerf laser no recoil ez mode davai nerf pls

corrected for you ;)

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zaerius    1,770

nvm...we will see where this will take us

Edited

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34 minutes ago, r2gy said:

Stg ez mode god weapon pls nerf laser no recoil ez mode davai nerf pls

exactly this

 

 

 

 

 

 

 

didn't play yet

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Neznan    1,708
22 minutes ago, _Mrmafia_ said:

He he nice mg42 .welcom back to 2015 :D

 

GE is way too hard to play, need MG42 buff 

I believe this update is really something special 

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Jonas010    856
9 minutes ago, Neznan said:

 

GE is way too hard to play, need MG42 buff 

I believe this update is really something special 

Right, thats why i go back home (SU) from time to time or book holidays in the US Faction.

Edited

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Sigvall_2    255

how is this game, first you make mistakes and then you write that you have fixed them? What is going on with you ? Don't you really have responsible people and good programmers, graphic designers? There are a lot of good ideas on the forum, just implement them - no one will assert the rights to these ideas. Why don't you volunteer? There are many players here who have been with you for over 7 years and who know how to create games, asset graphics, physics in games - they want to work for you for free, because they are fans of this game - what's the problem? This volunteering is free and can be a remedy for problems. I understand that you want to claim the honor of making this game, but this game is sinking, dying - don't you see it ?? If I were you, I would start a server with the 2013 game state and see how many players will start playing that version, don't say you don't have a copy, because no responsible team overwrites their data ... With each new version you spoil the remaining remnants of something that worked and was good, you have players in the butt and their ideas and opinions. Now the handful of players that are left will go away again, you shoot yourself in the foot.

@Reto.RedBjarne

@Reto.Hades , @Reto.Umbra

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guncolony.com    530

YES IT ACTUALLY MADE IT LIVE

 

As a SU player I'm happy  that PPD and PPSh finally got some love in this update, I feel that Johnson, M1M2 and MG42 users will feel the same.

I'll go in game and see if they fixed the tapping turning guns into a laser beam problem. It was pretty bad when in the test server because a player with macros could completely get around the recoil pattern by releasing the mouse after every shot. (I was using a 500rpm AVS so I could tap fire at close to the full auto fire rate without using a macro, and it made the gun much more accurate)

 

More FG 42 and DT-29 buff (iron sights), lol. MP40 also was already the best smg in the game but i guess it still isn't an OP weapon so i'm fine with the buff.

 

I agree with bolt action and SA buffs, mosin was by far the best BA rifle and this iron sight update makes it a bit closer, though mosin still has 100 m/s faster bullets lol.

 

Kinda disappointed that this patch didn't include adding the new houses to more maps

 

As of terrain changes I am assuming that the ultra steep river banks in mountain town was fixed since that was the single biggest issue in the maps pre update. I'll write back if it's actually fixed

Edited

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BLCKYEEZUS    610
1 hour ago, Lobo[PT] said:

Inb4mg42isopnow

Reminding you for 3576th time: i might be the only big brain boi who bought captured mg42 in hopes of future improvements xD 

25 minutes ago, guncolony.com said:

 

As a SU player I'm happy  that PPD and PPSh finally got some love in this update,

Our Prayers (*cough* whining) were heard 😍 @RussianSniper01 Now pray for FA

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BLCKYEEZUS    610
42 minutes ago, Sigvall_2 said:

how is this game, first you make mistakes and then you write that you have fixed them?

Pharmacists create deceases, then sell cures and write “how they cured it”. 

 

Security companies create virus programs, then sell anti-virus protection.

 

Politicians create wars, then sell weapons and write “how they destroyed super duper evil sith lord dictator”

 

Its just business. 

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zaerius    1,770
6 minutes ago, BLCKYEEZUS said:

Pharmacists create deceases, then sell cures and write “how they cured it”. 

 

Security companies create virus programs, then sell anti-virus protection.

 

Politicians create wars, then sell weapons and write “how they destroyed super duper evil sith lord dictator”

 

Its just business. 

Its a bit different analogy than a game. The examples you mentioned makes people vulnerable, and depend on the solution. In a game if you make mistakes, create serious issues, players will just leave. Making big mistakes in a game is in no scenario will boost your sales, it will turn off players. Making good updates and content will make players dependant/addicted to your product.

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  •  

    What did you do with the stg 44? Why does it deviate so much in different directions, with its rate of fire? Why change the normal recoil of an assault rifle to the recoil of a machine gun?
Edited

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guncolony.com    530

Ok never mind about SA rifles

The only thing they changed about the SVT40 ironsights is that the front post got THICKER lmao...

This is like nerfing the SVT40 sights putting M1 Garand even further ahead.

Ok reto

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