Reto.Hades 3,433 Report post Posted September 13, 2019 We have created 3 forumtopics for this prototype test. In this topic you can discuss everything related to the recon versus recon mode. - More spawns have been added - Vehicles can only be spawned at the furthest away spawn points *Changes may be missing from the list The prototype server can be downloaded here: http://prototype.heroesandgenerals.com/ 0 Share this post Link to post Share on other sites
b.j.blazkovitch 580 Report post Posted September 13, 2019 (edited) Looks like losing money on repair cost when sniping, no bonus xp for long range bot kills. At least with my level 1 test recon. Edited September 13, 2019 0 Share this post Link to post Share on other sites
Vudu_guy 1,545 Report post Posted September 13, 2019 Well it took me a few minutes to see the fatal flaws this mode still has, but to provide feedback i like to know if the changes required are even possible to make because....the map as it is simply DONT WORK for real recon vs recon. -Recon cars must NOT be included, they made the game into another "tank feeding on infantry" nightmare scenario, im sure i readed they will not be included yet they are still there. -Game mode defined by BOTS capturing a heavily COVERED objective, aka sniper recons are useless as always. -Map now include ammo and faust crates, as its the same tank vs tank map it means rambo tankers now have even more reasons to leave their tanks and go rambo. This map DONT WORK as it is for recon vs recon, if assets changes can´t be made then dont waste more time on it, it will be a disaster. 12 Share this post Link to post Share on other sites
b.j.blazkovitch 580 Report post Posted September 13, 2019 (edited) 7 minutes ago, Vudu_guy said: This map DONT WORK as it is for recon vs recon, if assets changes can´t be made then dont waste more time on it, it will be a disaster. Yeah it's kind of weird, you can get 400m shots at some spots but what's the point if there's no bonus xp for long range kills. Gonna be shoe vs puma and US prolly won't even try. Edited September 13, 2019 0 Share this post Link to post Share on other sites
Captain-Sebekel 603 Report post Posted September 13, 2019 Whats the purpose of this mode ? I never saw a recon spam. Is this a grinding mode for them? 0 Share this post Link to post Share on other sites
TheIthuriel 805 Report post Posted September 13, 2019 Just now, Captain-Sebekel said: Whats the purpose of this mode ? I never saw a recon spam. Is this a grinding mode for them? it's to have a "specialist v specialist" mode for every class, so that reto could finally implement restrictions on special classes 0 Share this post Link to post Share on other sites
Captain-Sebekel 603 Report post Posted September 13, 2019 Just now, TheIthuriel said: it's to have a "specialist v specialist" mode for every class, so that reto could finally implement restrictions on special classes I though they doesnt want limits which was the reason why we get those modes cause Reto logic? 0 Share this post Link to post Share on other sites
bartalamey1 334 Report post Posted September 13, 2019 no need to add bots in this mode. also as no need for capture point. just narrow the borders of the map and let the players fight until the team runs out of resources, disable armored vehicles and remove poplars. and thus the map will be completely ready to recon vs recon mode. 4 Share this post Link to post Share on other sites
saibot01 7 Report post Posted September 13, 2019 would atleast be interesting if we get the Option like 2 maps 1 for vehicel 1 for no vehicels but still recon only 0 Share this post Link to post Share on other sites
SirMrGuyHuman 340 Report post Posted September 14, 2019 paint-drying watching simulator or bush wookie simulator or just a game mode that'll take up precious server space without much demand 0 Share this post Link to post Share on other sites
b.j.blazkovitch 580 Report post Posted September 14, 2019 4 hours ago, SirMrGuyHuman said: paint-drying watching simulator or bush wookie simulator or just a game mode that'll take up precious server space without much demand If it means less recons in assault then no reason to complain 0 Share this post Link to post Share on other sites
starkdog 530 Report post Posted September 14, 2019 i think reto done a fine job in the prototype. another map would be a plus. not to sure about the idea behind it with bots and all, but hey, that's reto. 0 Share this post Link to post Share on other sites
Lobo[PT] 557 Report post Posted September 14, 2019 again... do a capture the flag / search and destroy only for recons.... this mode right now makes no sence at all... 1 Share this post Link to post Share on other sites
BrutePepper 76 Report post Posted September 14, 2019 (edited) First impression: SdKfz 222's eats Ba-11's for breakfast, but I guess we already knew that. Second impression: The bots are deadly. Riflemen and rambos alike. I think the map have some potential for this mode, it works well with the bowl-like terrain, but maybe add some high-ground features around the outskirts, on the ridge, like a few watchtower or something. And there's maybe too much foliage for this mode I think, especially around the town. Also allow more access to houses and rooftops in the town. Edited September 14, 2019 1 Share this post Link to post Share on other sites
SirMrGuyHuman 340 Report post Posted September 14, 2019 7 hours ago, b.j.blazkovitch said: If it means less recons in assault then no reason to complain The thing is no recon wants to just sit there and look 10 minutes for a kill, they wanna be bush camping farmers Recons won't flock to the new mode, they'll continue being a nuisance elsewhere. 0 Share this post Link to post Share on other sites
LeiterKundenzufriedenheit 75 Report post Posted September 14, 2019 Bots are basically aimbots in disguise. Getting close to the objective is impossible, they can find you even if you are hidden or in cover so there is no reason to sneak around on the cap. Okay, then let's start sniping. Oh, there is WAY TO MUCH cover in the objective so sniping is also close to impossible. And you don't get those long-range-kill-XP when killing a bot past 250m. Hmm, what about recon cars then? Okay, you drive around and kill a few poor guys who don't have AT-stuff until a bot pulls out a bazooka and OHKs you. Very useful, great fun - 10/10 So what to do. Make bots weaker like in First Encounter Remove almost all buildings in the objective and replace them with something like the southern area of the airport (O1) on the forward airfield map Grant long-range-kill-XP for killing bots Add some interesting hiding and sniping positions around the map (ruins, emplacements, outposts, etc.) 1 Share this post Link to post Share on other sites
SirMrGuyHuman 340 Report post Posted September 14, 2019 On 9/13/2019 at 10:38 AM, Captain-Sebekel said: I though they doesnt want limits which was the reason why we get those modes cause Reto logic? reto.overcomplicating issues that are super easy to solve- ie hard caps 0 Share this post Link to post Share on other sites
Captain-Sebekel 603 Report post Posted September 14, 2019 (edited) 6 hours ago, LeiterKundenzufriedenheit said: Bots are basically aimbots in disguise. Getting close to the objective is impossible, they can find you even if you are hidden or in cover so there is no reason to sneak around on the cap. Bots we currently have, are strange. The bots on first blood are stupid AF and rarly headshots you. And then we have the bots on the tank map. Accurate AF (able to kill your tracks evn if you are 200m away and behind dozent of bushes) and knows how to cover or stealth. Edited September 14, 2019 0 Share this post Link to post Share on other sites
Heid31stwc 21 Report post Posted September 15, 2019 On 9/14/2019 at 9:29 AM, b.j.blazkovitch said: If it means less recons in assault then no reason to complain Why less recons? I get killed by headshot sniping more by infantry than by recon. 0 Share this post Link to post Share on other sites
b.j.blazkovitch 580 Report post Posted September 15, 2019 4 minutes ago, Heid31stwc said: Why less recons? I get killed by headshot sniping more by infantry than by recon. They stay in bush or drive around the map to find camping spots, not really useful to the team. Better of with inf in those server slots. 0 Share this post Link to post Share on other sites