Members - Veterans
  • Content count

  • Joined

  • Last visited

Community Reputation

89 Neutral

1 Follower

About b.j.blazkovitch

  • Rank
    Technical Sergeant
  • Birthday April 30

Faction & Soldier

  • Faction
    United States
  • Soldier

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. b.j.blazkovitch

    The music you're listening to - Post it here!

    Ah, the classic. Is it only me or black metal bands lose a lot of that mystical atmosphere when seen live?
  2. b.j.blazkovitch

    AT weapoons are overpriced

    Still inf rambo can single handedly destroy every tank, now it's just pay to win considering the bill.
  3. b.j.blazkovitch

    M2A2 is OP

    My m3 lee did a 360 backflip when I fired turret gun on high angled slope.
  4. b.j.blazkovitch

    New recoil from prototype

    Recoil strength can still be adjusted, big change is that gun doesn't get in the way when shooting.
  5. b.j.blazkovitch

    Feedback Krepost vs 1.12

    Watch out what you ask for, I rather shoot 10 times than explode from 3 stickies and Reto nerfs are usually huge overshoot.
  6. b.j.blazkovitch

    Help test the Krepost Encounter map on prototype

    New recoil animations are great, I can finally see through the peepholes where I'm shooting at! As for map design, overall setting and layout is nice but I don't know how well does it work with current deploy and capture mechanics. One huge cap zone that has many good camping spots inside seems to favor one sided matches, hard to tell since on test server it's usually 5vs5 goofing around. Stared on the map on the wall for a while which reminds me how badly h&g needs decorative props, good to hear you guys work on it Fortress walls could also use some dirtying, looks brand new.
  7. b.j.blazkovitch

    Well done Reto BUT....."repair abuse"

    Maybe tank should be fixable only by owner?
  8. b.j.blazkovitch

    Update 1.12 - General feedback

    Ok, I didn't touch tanks for at least a year.
  9. b.j.blazkovitch

    Update 1.12 - General feedback

    Leaving tank resets the ammo resupply counter, bug of feature?
  10. b.j.blazkovitch

    M2A2 - Breaking Physics, Breaking tank play.

    Just shrek a track and plant two h3 on it like everyone else.
  11. b.j.blazkovitch

    Team speak inside the game.

    Multiplayer games these days have built in voip, H&G should keep up.
  12. b.j.blazkovitch

    Help crush a bug and win!

    For some reason tank/rifle soundless shot bug is still a thing. I call bs on old reto explanation that this is caused by packet drops since I can see the fx on tank cannon firing but can't hear it.
  13. b.j.blazkovitch

    Why I love the recent update 1.12

    Are they? Played few spawns with starter tank and it was usual tank vs rambo experience except now you can't run away when track is hit. Can't hear anything happening outside of tank either.
  14. b.j.blazkovitch

    Update 1.12 - Sound feedback

    Apparently if update doesn't crash it's time to release it
  15. b.j.blazkovitch

    Update 1.12 Test 3 NOW open! And win prizes!

    Too much directional occlusion, if nade explodes right behind me it shouldn't sound like it's in a bunker 50 meters away. On other hand obstacles like walls don't seem to have any sound occluding effect. Long time issue: vehicle collisions sound like child falling down from 3 wheeled bicycle, real life car collisions are super loud and thumpy even at low speeds. Oh and can't see anything through flames while ads shooting mg on m3a1.