senser64

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About senser64

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    Private First Class

Faction & Soldier

  • Faction
    Soviet Union
  • Soldier
    Infantry

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  1. Advanced settings are absolutely frigging frustration. If only they had left all fields unchecked, it would have been less 'painfull'. But no saving of settings is really incomprehensible.
  2. senser64

    Update 1.18.1 - Combat Rebalance

    reto.hades > on refunding captured weapons >> "I will create a reply and then close the topic. If we would give refunds every time we change something, we could basically start refunding the entire game to everyone. This is a game in constant development and that means things will change. Unless we remove something like we have a long time ago, then we may make an exception. But in general we simply do not provide refunds. The only other option is to stop developing all together, so everything stays the same." Man > what a rotten answer > u r more rotten than Johnny Rotten. I don't neeed refunds > gimme trigger for my cap weapons so i can "develope" it altogether m8. How 'bout that?!? I wanna be able to use those guns because i like 'em. Period. There are options for sure if you want tom find some > you offered cap weapons as a surrogate "balancing" > now you "play dead" > really not fair m8 P.S. Johnny Rullez he ain't rott'n at all >>> "You never listen to a word that I said ...
  3. senser64

    Update 1.18.1 - Combat Rebalance

    Omg > you are telling obvious things successfully missing all the points of my post. Your stray bullets are not helpful in any way so please try to express yourself commenting somebody else' posts.
  4. senser64

    Update 1.18.1 - Combat Rebalance

    Obviously, all the people who bought those weapons WERE SATISFIED with it's STOCK attributes which changed significantly and THAT is the main problem. I thought it was obvious enough without any further explanations. All weapons should be competitive without modes and in the same manner should be captured weapons. All modes should be just fine tuning for your own special way of playing this game. There is still way to mend this with letting us choose the mod we need to make it usable.
  5. senser64

    Update 1.18.1 - Combat Rebalance

    What kind of comment is that?!?! I did for my own good reasons and now I should go fook myself off?!?!? If you don't have anything decent to say, please lay off.
  6. senser64

    Update 1.18.1 - Combat Rebalance

    This has got nothing to do with balance as it is not balanced at all. First of all you create balance with choice of weapons (with their parameters) when you FIRST introduce them in the game not APOSTERIORI >>> for just ONE example, you don't introduce MG 13 laser beam sniper precise LMG which is also super efficient for shooting from the hip in comparison to DT 29 which has aim preventing you to see more than half of the screen + plus smoke and totally unusable from the hip, big mag being only good thing about it and at the same time you leave USA faction without anything in that zone. Such examples you had way too many in history) . I'm pretty sure that you will get many comments, about destroying avs and dt 29 etc and the real goal of this update which is focused on CREDITS and its consequences forcing players to use heavy modded guns since not a single gun can be used without modes (and thus, much fewer CREDITS you will get at the end of the match) and various other aspects of this update so i will concentrate on a single question where i found myself totally sunk and which may not be brought up soon enough. That is next >>> What should I do with 3 000 000 credits spent on CAPTURED WEAPONS which CANNOT be MODDED and which NOW has so POOR RoF that makes them UNCOMPETITIVE vs even the starter weapons (in skirmishes and for war are totally useless because you cannot confront almost anybody 1 on 1 unless you sneak and shoot people at their backs). Something must be done to make such investments worthy > let us chose that one allowed mod or find whatever solution would make those weapons competitive in the game (their price was already insane but this has gone too far). I find this very problematic outcome of this update. Other questions I will leave to other players to bring up.
  7. senser64

    Captured resources formula

    Or maybe you apply one more appropriate solution in this situation > read German overpopulation > more historical by all means > usa AND su FACTION SHOULD BE ON THE SAME SIDE!!!!
  8. senser64

    UPDATE 1.17 - Cold Front

    Thnx M8
  9. senser64

    UPDATE 1.17 - Cold Front

    what happened to the leaderboards?
  10. senser64

    UPDATE 1.17 - Cold Front

    Well, fun you have in mind is, obviously, closer to playin' Candy Crash or stuff like that. I don't have that kind of fun in mind ...
  11. senser64

    UPDATE 1.17 - Cold Front

    OMG > you really think this game should became "party tricks" battlefield?!? You don't think that there should be certain levels of decency for the game dealing with WWII?!?!
  12. senser64

    UPDATE 1.17 - Cold Front

    habit is such a hard nut . i wish i find the way to stop playing this shirty game
  13. senser64

    CHANGELOG 1.16.2 - Captured Weapons and More!

    no place to post coment for today's update > so here >> u at reto are total idiots. period.
  14. senser64

    Issues logging into the forums

    What happened to the leaderboards?!!!? >> "Apologies, but the page you requested could not be found. Please try the the navigation menu above or use the search below.
  15. senser64

    THE GRAVEDIGGER EVENT HAS STARTED

    Bravo <> exactly <> reto "reverse logic" is very suprizing and obviously misleading (for them...) // or maybe not, considering the most of the updates we wittnesed in last year and half. Too much wandering around, not even try to solve the most important issues (like the question of balance (many different balances in fact)), behaving like cheerleaders to certain faction (that obviously keeps the game alive by pumping some money in project) making others feel like they are "The Children of The Lesser God", etc not fun, really. Brilliant basic idea without proper developement because the main question has been forgotten: RETO< who do you want to play your game?!? What is your main and real target group?!?! Ask that question "aloud" and give us straight and honest answer. Then, maybe we will understand better what are you really trying to do and we can decide if we see ourselves in that vision of yours in the future or start to seek for something different, This way, with these very mixed and vague directions, we are in state of constant hope that we will regain excitement and the fun we used to have (raised to new level of course, which would be logical result of good development and progress) but without any solid promise that it will happen. On the contrary. I'm sure, that many players who gave this game several thousand hours of participation feel like they are, after first golden promises, desperately, waiting on Godot for quite a long time. Furthermore, we don't know who the Godot is and what he is like > and who SHOULD be waiting for 'him". Pro players, historical game lovers, kiddos, trolls,someone not mentioned, who? P.S. Don't you dare to tell me that "if I don't like it, go somewhere else" That is absolutely neither "constructive" nor fair (deserved). Find some argument that makes some sense.