Nemotoad

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About Nemotoad

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  1. Nemotoad

    1.11 Weapon and ammunition configuration values

    @Westonro IIRC the last time I was in contact with them they said that the vehicle data was way too complicated to release in any sort of usable form, but with hopefully with the vehicle update that has changed. And honestly, as long as the numbers are there I'm sure the community will be able to find a way to make sense of it.
  2. Nemotoad

    Ping Issues

    @MattAirborne https://imgur.com/a/TCObLbz Average is 47, max is 345, jitter is 29
  3. Nemotoad

    Ping Issues

    I'm not sure if this is the proper place for this, but I guess it's where it's going. So over the past week, I've been having serious issues with my ping. It will bounce around the 40-60 range, which is a little strange considering it used to stay within 35-40. But the real problem is that every 5 seconds or so it spikes for about a tenth of a second. It usually spikes up to around 140, but I've seen it hit 250. Unfortunately, this makes it almost impossible to aim properly, as it jerks my sight around my screen randomly. I was just wondering if anyone else has encountered this issue, and if so, have you found a way to fix it? Thanks.
  4. @Atway Here's my up-to-date spreadsheet with tank damage: 1.11 Automated Values (Google Drive)
  5. Nemotoad

    1.11 Weapon and ammunition configuration values

    It's 2 months late, but here's my spreadsheet updated for 1.11, now including range and damage calculators and stats for tank cannons! 1.11 Automated Values (Google Drive)
  6. Nemotoad

    The Answer with 1 word forum game!

    Movie
  7. Don't play too much tanker, but I would assume the wait times for heavy tanks would be a bit longer (can't confirm though). As for the HE, they both have the same blast radius of 7.5m, but the Tiger does 1,350 damage while the Panther only does 1,000 damage, meaning that the Tiger's HE blast will be deadly at a slightly further range than the Panther's.
  8. Nemotoad

    Extra info about tanks

    I'm currently working on a semi-automated spreadsheet for vehicle weapon stats. Right now I'm only focusing on tank cannons, although I can add in the mounted machine guns as well if desired. The data the sheet will show is: Rate of Fire (only needed for the early tanks tbh) Reload Time Velocity of Each Ammunition Penetration Values Armor HP Damage Values Explosion Damage and Radius (for HE) If anyone can think of some other stats for the cannons that I should show, just let me know and I'll try to work it in. Unfortunately I don't have any armor stats as Reto is currently working on the vehicle update which will change a lot of that, so there's not much point in putting it all together only to have to redo it once the update launches. As for vehicle speeds, back in 2015 (I think) ReDemon sent me this image of the speeds him and some other bughunters had calculated. It's pretty old so some vehicles are missing, and some of the info may be incorrect, but it's the most up-to-date speeds that I have.
  9. Just send me the info and I can take care of it for you
  10. Nemotoad

    Forum keeps logging me out?

    Reto.Circinus answered this question before. Sounds like the problem isn't going away anytime soon
  11. Nemotoad

    Clan pages on the wiki

    https://heroesandgenerals.gamepedia.com/RD's_Squad If any changes need to be made, just let me know
  12. It gets less boring after 1:00 I learned a lot while making this video, so my future videos should (hopefully) be better, but any feedback from you guys would help a lot, so let me know what you guys liked/didn't like so I can work on it! Also, I know this was a pretty lame "review", but I promise that any future reviews I make will actually review the weapon lol
  13. Nemotoad

    Friday Fun Post: Vehicle Gameplay Update development video.

    Has German Engineering gone too far?
  14. Nemotoad

    The Answer with 1 word forum game!

    Worship
  15. Nemotoad

    Weapon and ammunition configuration values

    Because as I previously stated, when you personally attack/insult someone, it removes any validity your argument had, and they won't want to have a meaningful conversation with you seeing as how you just insulted them. I mean they'll actually be open to having a conversation, and I wasn't just talking about Reto. They're flooded with tags every day and I'm sure they're already quite busy; you're just going to have to accept that they can't respond to every thread. I wasn't talking about weapon balance (although I still believe it applies to some extent). The problem is that new players will often go up against veteran players that have fully modded, top-tier weapons. These weapons should of course be better than the stock rifles that the new players have, but something must be done to give new players a fighting chance while they learn how to play the game. How should a new player be expected to learn the game and progress when they get destroyed by recons, tanks, planes, or other veteran players every time they spawn? Also, while I do agree that having everything balanced at the highest level of play will help balance things at the lower levels, there are other factors to consider, namely, badges. In War battles veteran players run around with Heavy Set, Flak Jacket, Gunner, and all sorts of other badges that give them a significant edge over their competition (if their competition wasn't using those badges as well). In Staged battle, it is much less common to see soldiers with Heavy Set Gold and other meta badges, which could throw off the balance. I'm not saying I believe this would have a huge effect on the balance in Staged battles vs. War battles, but it is something to consider. Not getting what you want is no excuse to attack someone. That's just childish. If you feel no attachment, why are you getting so angry about the game? That clearly shows me that you have something invested. And if you truly don't have any attachment, why do you feel as though you must "beat" the game? Out of malice? Lastly, as per dat.duck's request, I'm going to stop responding to this thread unless it relates directly to the stats on hand. If you wish to continue this conversation, you can open up a new thread and tag me in it