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Everything posted by horrific

  1. out turn , out climb and out damaging the yak , LA is still a flying brick but the damage is better . sadly the fw190 can just weasle itself out of line of fire instantly is there ANY way to compete with this atrocious airborne aids automat ? because its getting really really boring to always be outnumbered 6 to 1 because every fritz knows that this shitstain on the balance chart is vastly better than any other plane I can easily deal with the 109 but when I see the fw190 I just straight up leave the battle
  2. The more I think of it the less I want to talk about weapon balance in this game anymore 1.Changes are most likely set in stone already anyways and this whole thread was an attempt to get confirmation for changes that were not going to change anyways 2.Even if we were to change with enough backup ( which by the way is nearly impossible because of how split and small the community is ) It would be done by the same people that think the mg42 in its current state was good to go , thats not even the first time of completely overshooting a buff by 3000% .... hell its not even the first time for the mg42 TL;DR whatever gets discussed here is pointless anyways since we have been buffing and nerfing the same 4-5 weapons over and over since the beginning and reto purely looks at the statistics without any slightest understanding on why the numbers change At this point its a total quack operating on a corpse - throw a bit of the colorful pills into the mouth of the corpse and see what funny things happen with it Edit : prediction for the next weapon balance patch , AVS is going to reek even more - reto: suprisedface.jpeg well lets try again in 2 months !
  3. horrific

    Remove bots from Assault!

    can backfire a lot tho , some maps are just spammy bot maps ... factory in special - the other day I was leveling my new SMG dude and I simply could not kill them fast enough to keep the cap empty I had to swat away 20+ bots till eventualy I was able to cap , just because the bots spawned so close to the objective As a side node , the bots are better than most players because they tend to oneclip you through the bushes faster than their unmodded weapon even allows as for the people saying " just play war than " War is barely playable if you are not flavor of the month win faction or randomly playing GE solo
  4. Thats a bummer I thought if I just stick with it it eventualy gets better but under those conditions I might aswell put my pilot back onto the shelf again I really wish reto got rid of those meta conditions ... peformance caused or number wise
  5. that was before the new planes
  6. yeah im sure thats why there are 6 of them at any time and the enemy pilots usualy dont even lift off anymore - they just all value the good balance right ? after all germany is known to be the faction with the most balanced equipment *cough mg42 *cough *
  7. horrific

    AVS36 (Fix asap,please)

    the problem here is that the recoil of the AVS with anything but stock or only sights is already pretty hefty , recoil managment gets incredibly tough when you have to pull the mouse down the entire mousepad while also maintaining accuracy horizontaly this goes especialy for any bullet build - its going to become nigh impossible to tame the recoil in a realistic firefight unless people macro for it since the recoil is straight up its just going to invite this behaviour even more If we made the characteristics of assault rifles to a simple concept f.e the m1m2 shoots fast , the stg has a 99% headshot rate on a bad day and the AVS has a bullet build with lots of accuracy , we probably have to adjust this after the balance attempt to : the m1m2 still shoots fast , the stg 44 is still the reason im cringing everytime I see a headshot and the AVS is the memegun that loses the target out of its sight after 2 shots because it recoils so hard that it breaks your nose TL;DR 10% is like you said nothing in the current state of the AVS and its probably going to get amplified by the increased recoil - while it also runs in danger of making bullet builds unviable and therefore costing the AVS 2 distinct characteristics , the accuracy and the higher damage compared to the others , the AVS already has enough drawbacks f.e the complete lack of hipfire and the small mag , also I still dont understand why hades considers a milder nerf a buff
  8. horrific

    90-100% CPU usage

    HG is very CPU intense - and that 3,5 ghz is pretty much the bottom of the barrel in that regard A few tips that *might* help is closing down background programs such as your browser , or other updaters , messengers or w/e you dont really need for gaming Other than that you will probably have to invest in another CPU or if you know what you are doing OC it , but I wouldnt suggest such a high OC either I run the game at 4.2 GHZ and it barely runs stable HG is just really badly optimized because the devteam postponed the proper cleanup for so long
  9. the same wonderful statistics that say the AVS is still better than a stock mg42 ... and that also has no record of wether or not its a captured AVS sealclubbing new players in staged with WinGERmany I can run a pretty decent KD with an unmodded g43 on germany .... does that mean that the g43 is meta now ? no - it means that the team with 15 people and a mix of STG44 and Mg42 in staged can probably better support someone leeching kills with a unmodded g43 Is the same problem as always with those reto stats , we have no clue how they are evaluated , we dont know how they precisely get interpreted and therefore are worthless to us as a community as you could litteraly write anything and we have no way of counter checking it Heck , maybe the unmodded g43 is the best gun in game but because its also the GE starter weapon it might get heavily skewed by a bunch of people not knowing how to play it is really always the same problem , hard stats are absolutely useless without soft stats like collecting feedback from players through surveys or through observation in game Only looking on the stats is a really shirty habit in terms of balance if you dont have a way to interpret it in a meaningful way A meaningul way you could actualy do is giving players the opportunity to test it on the test servers and actively encourage the playerbase by giving away like 5000 credits for participating or something , or set a milestone to "stress test " it on the test servers per amount of players that actively test Only looking at hard stats is really not the way to go , considering that the mg42 right now is probably a whole lot better than the AVS but the trend hasnt cought up yet because there is hardly anyone playing SU right now so the AVS stats come from the few people that actualy have the money to buy it on GE ( see bandwagoning sealclub problem skewing the data )
  10. horrific

    exploit? bug? hack ?

    even if they corrected it there is a 90% chance they will "uncorrect it " later on as always with reto And yes , its rampant right now , to my suprise its rather easy to pull off - this has been going on since the original leak of the exploit over some russian paysite that had an infamous video up - the real kicker is : it also works on certain walls in game , aswell as the bunkers on airfield etc Can be done by modding the graphics drivers via nvidia inspector to pull negative LevelOfDetail levels for transparent objects , process is almost 1:1 the same that got infamous with BF5 for a while , with some very slight variations that everyone can figure out by trial and error Battle eye is probably not detecting it because its on driver level , the same way it doesnt really detect macro users as its part of the mouse hardware/software I doubt that reto has the manpower right now to fix it , or in fact do anything about it , I could write a report but in order to do that I would have to actualy get invested in HG again and I bleed out of my eyes and ears everytime I think about this game so ... if anyone wants to go on a hunt - be my guest
  11. horrific

    Tanks stuck on pre-1.22 rocks

    Rocks to stop tanks from spawncamping is like trying to open your car with your house keys tank spawnkilling infantry is still incredibly common because vehicles can not traverse open field anymore in fear of getting stuck on a rock aswell , this means the already slow vehicles offroad have to drive even slower ... guess who likes slow moving vehicle targets ... tanks and recons Roads are complete suicide aswell because they are extremely easy campable and provide no cover at all not even going to talk about the rock spam problem that pilots constantly face - some maps are so littered with random garbage rocks that you cant land which is extremely nice when almost every single hit on the wing can disable it Rock spam in this game is shirt , funnle type mapdesing is extra shirt with shitsauce ontop Flanking should not get punished by random shirt , flanking is playing smart , running towards the enemy like you have to right now is dumb meatgrinder gamedesign that is fun for nobody Anyways I dont see them removing the rocks anytime soon since there are only 2 active developers left and they would probably cause the map to have those damn ditches again because nobody knows how to work with maps in retos current team
  12. horrific

    AVS36 (Fix asap,please)

    I bet the AVS nerf is already set in stone anyways like always when we get asked something Mark my words , after that nerf "reverse buff" the avs is going to reek even more than now , it already has recoil riavaling that of LMGs with bullet , if the recoil gets reto'd ( completely overshooting the intended effect ) its going to be a meme weapon only played by either new players because they saw mouse macro people playing with it more recoil = R.I.P bullet builds R.I.P the only thing the AVS is still good in
  13. horrific

    in-game voice talk

    you dont want voice chat in this game ... trust me , for your own sake we have enough toxic people in this game ( including me ) that dont need a stage to vent their anger HGs community is so overly toxic that it would be bad for litteraly everyone , especialy new players since this game has no matchmaking and throws new players in the same pool as all the veterans As much as I would want voicechat for myself to verbaly abuse AFK teams that sit in the bushes while the enemy has 3 caps already in staged Trust me when I tell you, you dont want voicechat ins this game There is a way to communicate - use teamspeak or discord , plenty of people there searching for people to play with
  14. horrific

    I would like to know what I'm shooting

    Should be changed , HGs guns are like old fashioned muskets I dont know why but they keep re-adding that smoke and other view blockers everytime - than they remove it and add it again
  15. horrific

    AVS36 (Fix asap,please)

    according to hades nerfing a weapon less than the other 2 is also a buff ( ͡° ͜ʖ ͡°) so they will add even more recoil to the AVS which is already the worst out of the 3 assault rifles but not as much as the STG and m1m2 .... I still dont understand the logic behind nerfing a weapon that is already at the bottom of its category ( b-buh-but ! its only 3 % he said ! thats not that much stupid horrific ! ) considering that the AVS was apparently ontop of the assault rifles by a bit a smaller nerf would have done it probably but not only did the AVS lose its " best in class status + advantage , it also dropped from first to last with 3% difference which in its entirety is quite a massive drop but than again im no 5000 iq balance genius and im 100% sure that this is not going to massively backfire in any ways , especialy not in faction population
  16. horrific

    Been gone for a long time...

    It really doesnt matter how long you have been gone from HG since all the problems will always be present or at the very best partialy patched any may break at any point again a few more things you may have missed : Countless boycotts on the RTS memegun42 is currently the best LMG in the game stock Headshots still happen pretty much all the time they *MIGHT* change the headshot multiplier to a lower value because they excluded headshots from heavy set gold for what ever reason vehicle balance is completely and utterly skewed - dont like the meta ? well guess what you probably wont have fun and lose money in the process Massive faction balance issues to a point where battles dont even fill up fully anymore a few positives : If you main GE you will probably have a blast , if you want to play SU and US fulltime I would not bother Some weapons are a bit more balanced ( SA and bolt actions ((BA still not really viable in war ) Armor 2.0 gave everyone outside a tank cancer so that you might need a full load of AT stuff to destroy a single tank , make a loss in credits while it only for the tanks to instantly respawn for half the price of a single AT rocket , so if you want to sit arround in a tank and just farm infantry kills there is litteraly nothing that is going to stop you fast as even tank vs tank takes ages now With the faction imbalances you can basicly play any meme loadout on GE because realisticaly you wont have to carry battles as there are guaranteed to be at least 3-4 STG green pea camo bobs Overall HG is a really nice game now if you want no competition in a tank , dont need a proper gunplay and hit detection , dont mind getting put on laggy broken servers with packetloss and can deal with a toxic community , people in staged and war battles that are so resigned in getting bashed by clans that they never set foot into the cap all in all HG is really good if you have litteraly no standards , plenty of money to waste , dont like social communities etc
  17. horrific

    Mal so richtig Dampf ablassen!

    HG ist momentan der letze scheißdreck , alle matches super kurz , super unausgeglichene stampf scheiße mit 0 spaßfaktor - jeder dreckige krude noob spielt GE weil die dauernd alle FPS kämpfe gewinnen und trotzdem noch rumheulen weil se auf der RTS karte nichts gerissen bekommen Ist einfach nurnoch Play Germany or DIE abfuck gefarme - selber GE spielen ist mir zu dumm weil ich keine lust hab dauernd mit irgendwelchen RL neo nazis im team zu spielen Die ganzen kinder mit ihrer SS kacke gehen mir auf die eier Die STG mit ihrer 400% headshot rate geht mir auf die eier Die F*ckWh*re 190 geht mir auf die eier weil keiner mehr gegen den scheißdreck fliegen will Dauerndes tieger gespamme , dauernd irgendwelche drecks GE clans die nur gegen randoms spielen und sich sofort verpissen wenn sie selber mal gegen nen clan spielen müssen Ist einfach nurnoch ein trauriger scheißhaufen das spiel , aber was will man machen mit 2 aktiven entwicklern und 10000 jahre angehäuften problemen
  18. Maybe HG should be left in the dust , its constantly struggeling to keep itself alive and after every update there is a mass exoudus that gets bigger and bigger every time A while ago we hit the lowest Avg. player numbers HG ever had , even compared to its beginning , than the epic store and a new update brought back a few people again but they are already leaving again For the most part HG is not fun , its not fun for new players , its not fun for solo players and I would argue that any game you play can be fun if you play it with friends ... even cardgames like uno or stuff like that If you personaly enjoy it thats perfectly ok - we all enjoy the odd shitgame , that sadly however doesnt make HG qualify as a good game by any stretch HG has so many problem ... balance problems , server problems , bug problems , dated graphics - bandwagoning factions everytime they get some intentionaly OP designed new toy that is bound to get nerfed after a while anyways because the next cashcow weapon gets buffed again HG is one giant heap of problems with a crew that is too small to function , 2 coders is just not operational to keep a game of that scope running or even roughly balanced and bugfree The question isnt really if HG is beeing left in the dust , but if it SHOULD be left in the dust - and the answer to that is yes , because once the last few drips of sour milk have been milked from its dry teetaas its going to go the way of many other games too anyways , there are so many problems and so few people that could even theoreticaly do something about it that its simply not worth to get even invested in the game anymore That and the fact that the community has completely degenerated into cancer too because griefers and toxic people have been left unchecked for so long that they actualy started infecting other , non toxic players with their toxicity aswell if you enjoy it , enjoy it while it lasts , to be honest tho I would keep an eye out for a replacement in the long run - from an operational point of view HG is FUBAR and very likely wont recover unless some investor is stupid couragous enough to dump another 5 million euro onto it , which after the last "extremely profitable " investment , I dont see happening
  19. first off , I didnt say useless - I said the bullet build will become unusable with more recoil which my your argumentation I assume is something you want to prevent from happening Also Id like to mention that comparing them to other unmodded weapons isnt really fair except for the mg42 there is little competition as even most SMGs need some mods to really performe , and its also a category that includes weapons like the bolt action rifles that are truely uncompetetive without mods So basicly that is like saying the vulcan stalin is the best shovel in the game but knifes are better so basicly behind the entire competetive meta arsenal 3% right after a patch is quite a dip compared that it instantly went from first place by far to last place with 3% difference - the entire span of first to last +3% is pretty much a freefall its not a bad gun , I give you that but in this climate of meta meme weapons like the mg42 and m1m2 it doesnt really have a place anymore because it doesnt excel at what it used to do , and that is longrange If I understand the attempts with the assault rifles correctly its that the m1m2 is supposed to be a cqc beast , the STG is supposed to be close to medium range and the AVS is supposed to be a long range weapon - if the AVS recoil and inaccuracy resulting from that get even bigger its just going to be a downgraded STG the recoil with ammo mod is already stupidly high , what you are doing with this change is giving even more people the incentive to mouse macro - again the lack of recoil is not a problem for the AVS especialy since you already said that the weapon performs better unmodded its going to add insult to injury and make the gun even more medicore in the process because the only thing thats left special about it is the higher damage in bullet builds compared to the stg if the recoil increases any further you run in danger of making bullet builds ( and therefore the only thing special remaining) unviable
  20. horrific

    US armies with MG42

    thats the thing tho , why limit yourself with a weapon like a SMG if you can get a smg that can also score range kills and thats exactly what the STG is , a more powerful ranged SMG with slightly worse short range that gets more than made up by its ability to have a stupidly high headshot ratio I have the STG on my GE account and the amount of baseball kills on people with SMGs I got just because of the headshot spam makes me want to vomit imagine a STG with no hipfire , smaller mag and worse stability and no headshot spam ... or for simplicity a wet noddle wrapped in toilet paper it happens more often than the bolt actions killing the STG in close range which in my opinion is unfair , I simply dont see why the stg needs a 1hk headshot range of arround 110m one of the prime examples happened to me a few days ago - I was defending one of the bridges on town map - in the house above the stairs next to the bridge , a german with a scoped stg walks over the beginning of the bridge - I take a shot on him center mass - the Bolt action janks to the left and the bullet lands 3 meters away from him because of the cancerous RNG BAs now have , He sees the muzzle flash in the window and before I can fire a second shot - he fires a single shot with his scoped STG at a range where he most definetly doesnt see me in the window and instantly headshots me in the first bullet To a degree that is a problem of all assault rifles and even LMGs that they constantly outsnipe you with those cancer headshots and the STG is the absolute master of headshots with the m1m2 beeing in second place but the m1m2 at least doesnt outsnipe you with the headshots In fact - im absolutely 100% certain that if they intentionaly made the STG the worst weapon in the game from a statistics point but left in the 1hk headshots at 100 m - it would still be playable just because how frequent they constantly happen
  21. horrific

    US armies with MG42

    Or you just buy a STG and headshot people closerange , outsnipe recons with scoped headshots , destroy people 120 m away with headshots while having hipfire , aimed accuracy and enough magazine size and controllability to shirt on the AVS Back to topic : GE is easymode , its been long claimed to be but always has been contested by GE fanbois but we are now at a point that the GE overpopulation is so massive that most of the time US and SU teams dont even fill up properly Also whoever claims that people play germany for the uniforms or to be the "bad guys " simply closes his eyes before the reality that a good portion of GE that recently joined is a bunch of bottom feeding winteam joiner pu$$ycats who dont give a heck about uniform choices or edgy bad guy behaviour but simply want to win without any effort if you play with the SU or US you have to carry so hard that you run in danger of getting a hernia at the end of the day , with GE you can pretty much play shovel only and still win the battle because the never ending onslaught of mg42 modded and autoheadshot 44 bobs in staged carrys you everytime the myth that ge just has more good players is just a myth anyways , they probably have or at least had the same % of good players the other factions had , its simply that everyone gravitated over to germany after a while because their weapons are so stupidly easy to use There are good GE player no doubt and those can exclude themself from the following sentence but GE is just full of whiny spoiled children at this point that even with the easiest weapons to use still try to undermine the enemy factions by making baseless demands because they dont want fair competition - they want victims to spawncamp , the same reason they probably joined GE As I said the OG germans like fatal-is that actualy know how to play can feel themself excluded but getting salty over the underdog factions having access to your overpowered bullcrap at 4x the price is just exposing exactly whats wrong with new GE players
  22. uhm so .... a slightly milder nerf is considered a buff now .... interesting logic right there Anyways , you said the AVS was already performing worse than the other 3 assault rifles with the m1m2 currently beeing 1 followed by the STG and with 3% difference the AVS you also said that the AVS has more KD without mods , mods primarily increasing the recoil already ... this is possibly going to amplify that even further and this leaves us with the AVS like this compared to the other ones : Hipfire ability : m1m2=yes STG=yes AVS= only spitting range , knife would be more effective Magazine size m1m2=30 STG=30 AVS= 15 ROF m1m2=king stg=tie with AVS AVS=tie with STG Controllability modded STG=King m1m2=tie with AVS with ammo mod AVS=tie with m1m2 full rof soooo ... what exactly makes the AVS special ? it used to be the high accuracy but now its vastly unusable past 75 m already while the STG is still acceptable at arround 100 to 120 m Doesnt have hipfire , doesnt have a large mag which a closer range weapon needs , cant top either with the ROF its almost always worse or ties with the other two and doesnt have a speciality like the high ROF m1m2 or the autoheadshot 44 STGs versatility ... is basicly a worse STG with less ammo , less precision and more recoil if the controllability modded goes down even further it also loses the only thing it still has and that is the higher damage when modded with ammo , the recoil with ammo is already borderline impossible to control in any realistic situation TL;DR .... "too low" Recoil is and has never been the problem of the AVS , it was already high in recoil compared to the STG but if the recoil gets even higher you run in serious danger of making bullet builds unusable and than we end up with a weapon that doesn have a high RPM , doesnt have hipfire , doesnt have a big magazine and ties in hits to kill with the STG
  23. horrific

    fix the game

    Option 3 . its simply better unmodded because it doesnt have the abhorrent inaccuracy caused by the ammo f.e There has been recently a thread on the reddit page for HG that showed how inaccurate the most " accurate" build for the AVS is at 75 m Click me for  a link to the topic on reddit This was after the most recent nerf to the AVS . if I recall right you said you would add either recoil or deviation to the AVS and this is the result By the way , I would like to mention that both the AVS and the STG still have recoil that is Straight upwards which is Incredibly easy to macro compensate with a mouse macro Alltho I think that with the STG this macro use is more common both weapons are potentialy very easily exploitable with any basic mouse macro which for some reason still doesnt get pickd up by the anti cheat solution I think in both cases those macro users heavily interfere into the overall KD calculation im not sure about the m1m2 , if the recoil is straight up that would explain it beeing the best of the ARs right now because with its unrivaled ROF and potential recoil compensation macro that would make the gun completely uncontested
  24. That might contribute to the problem too , considering that the main EU server is the moscow server nowadays - its so bad that people start rubberbanding back and forth at 50 ms ping I fully agree that HG needs to get rid of garbage battles ... wether or not they start unequaly with playernumbers OR throw you onto servers you cannot play on properly
  25. I know that the matchmaking is a big steaming pile of working as intended but why do battles where the enemy team outnumbers the other side 2x even start ? For the love of god , increase the minimal threshold of players that have to be present in battle , not on the loading screen , not hypotheticaly somewhere in que , actualy in battle Same example goes for assault maps - why do battles with 1 infantry per attack line even start ? I know we wont ever get a skillbased matchmaker , thats not what im asking for , but PLEASE can you at least take care of battles beeing completely uneven in numbers ? its just not bearable anymore - lower the time that people can stay in a slot when they actualy leave because many players will just wait for the timer to run out which means that those fights with one side completely outmanned for the entire duration Also dont let battles start where the enemys are 2x more - the match queues are long enough without having to instantly search a new battle because a 2 vs 8 infantry battle is dead on arrival