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OC_Ludwig

Bug Hunters
  • Content count

    1,100
  • Joined

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5 Followers

About OC_Ludwig

  • Rank
    Captain

Faction & Soldier

  • Faction
    Germany
  • Soldier
    All types
  1. No recibo salarios

    No funciona así. El salario no se calcula por toda la duración de la partida. Esto no va de "mi salario son 8.900 por hora así que si juego media hora voy a cobrar 4.450 créditos". Sólo los momentos en los que estás activo en la partida cuentan para generar salario: el tiempo dedicado a mirar la pantalla de despliegue o que dedicas a conducir o ir de pasajero en un vehículo, o en el que estás AFK (sin moverte o disparar) no cuenta. Las recompensas de la partida se descomponen en 2 elementos: Salario = tiempo activo en la batalla (calculado en segundos, que se puede ver en el informe del final de la partida) * la paga del personaje que corresponde a su nivel. Recompensas de experiencia = experiencia obtenida en la batalla * 4.5 (aproximado).
  2. Insignia GRANADERO

    No. Estoy casi seguro de que no hay diferencia entre equiparla o no, y no conozco ningún veterano que equipe Puño de Hierro con Granadero para los lanzacohetes (en cambio, Puño de hierro + Granadero + H3 está muy roto). Normalmente suelo ver una combinación de Puño de hierro (más daño a tanques), Infantería ante todo (más daño a APCs, coches de reconocimiento y algunos tanques ligeros), Recarga rápida (segundo tiro más rápido), Acaparador (más cohetes y munición de arma secundaria) y Fornido (para lidiar con francotiradores en campo abierto) en los personajes que utilizan lanzacohetes.
  3. No recibo salarios

    Pregunta: ¿cuánto crees que deberías haber cobrado, cuánto has cobrado y cómo has calculado lo que deberías haber cobrado?
  4. Insignia GRANADERO

    No. Si quieres más cohetes tienes que equipar acaparador.
  5. Not correct ammount of ammo

    Can you post a screenshot of your full loadout?
  6. como jugar

    https://heroesandgenerals.gamepedia.com/Comenzando_a_jugar
  7. Ofertas/rebajas

  8. Meh, el cambio está bien. Ahora apunto la PPD-40 a un enemigo, aprieto el gatillo y, al cabo de un buen rato, el tipo se acaba muriendo. Es una mejora respecto a la situación anterior. Eso no es nada. Yo cada vez que cojo una PPD-40 acabo matando a veinte o treinta enemigos antes de que me maten, y todavía me quedan balas para matar a todas sus familias. Bromas aparte, Estadísticas > Experiencia particular. - Reto añade la PPSh-41/2. - Reto le pega con el palo de nerfear a la PPS-43. - Las demás facciones se quejan de que los rusos sólo usan la PPSh-41/2. - Reto le pega con el palo de nerfear a la PPSh-41/2.
  9. Ofertas/rebajas

    Buscando en el baúl de los recuerdos me he encontrado con esto: A ver si tenemos unas rebajas igual de buenas este año. PD: Deja de jugar con Tokarev sin modear en guerra
  10. When Reto plays in staged :D

    Gargamel level 16??? Guess he finally found B2!!! There, Millan, give them the Handbook for Old Division Azul Recruits. It does wonders with the noobs, you can use it with the Retos.
  11. Too Few warfunds awarded to generals issue

    OF COURSE! HELL IS OTHER PEOPLE!! I think it was kinda on topic. After all, actions in the FPS affect the RTS. Just as an example, consider all the players that could play war, but refrain from it because their teams aren't competitive and they get roflstomped.
  12. Too Few warfunds awarded to generals issue

    Sorry if it might look like that from my comment. I wanted to say that this is mostly an issue faced especially by the two underdog factions, but that Germany also suffers indirectly. We Germans prefer to queue in towns that have specialists because those battles are more likely to start. After all, many generals do send specialists on purpose as a way to lure enough players into the match to make it start. However, it should not be like this, because it makes the (enemy, from my perspective) teams less competitive. Teams with too many specialists perform worse, lose more, and that ends up creating disenchantment about the own faction and bias against Germany, since noobs can't understand that more resources =/= better performance. I know my stuff so don't worry, I've done my homework. And now I will tell you how you should play the game When in war, try to use infantry most of the time. Not just one character. At least three: one with an auto weapon, another one with antitank gear and another one with a scoped rifle, but the more, the better You need to be able to respond to any situation that arises, at any range and at any circumstance. Try to coordinate with others: even if you don't have a clan, don't have an empty friend list. Make at least a squad of lone wolves so you are always sure that you will have a squad leader willing to switch lines at request or enable aux seats if necessary. Only use specialists when they can perform a bit better than an infantryman: you might want to plant captured PMKs with a recon instead of SMines with an infantryman, since those are harder to spot. Or you might want to use a plane to destroy enemy APCs since you avoid having to flank and defeat those defending it as you'd do with the infantryman. And above everything, don't tell yourself lies like that infantry should defend the tanks, or that thanks to the recons the enemies arrive to the point with only 25% left of their hp.
  13. Se puede cambiar de server?

    Ojalá
  14. Too Few warfunds awarded to generals issue

    And you guys laughed when we said that @GaiusBaltar is a genius. Totally agree. Not capping or defending = losing the match. Classes that don't do that can be helpful, but they can't make half of the team, like it's currently happening in many matches against the underpowered factions. I think that some of those changes were good. It was a shame to lose an easy way to farm credits, but on the other hand pilots we have enough pilots and they don't need any more incentives in order to use their planes.
  15. Germany wins the entire game

    Après nous, le déluge.