FelipeProp

Members - Veterans
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About FelipeProp

  • Rank
    Corporal
  • Birthday 09/29/1995

Faction & Soldier

  • Faction
    United States
  • Soldier
    Infantry

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  1. FelipeProp

    Wednesday Warrior - 30% OFF Vehicle Ammo Refill

    you better get a really big Nerf on this HE ...
  2. FelipeProp

    Specialized Units

    This vehicle would be a beautiful and interesting amphibious APC, which would be a dream. respawn on an amphibious APC would be possible only when he was on land, but he could go swimming on all sides.
  3. Dreams for me Amphibious APC
  4. That is, besides improving respawn points ... Improving strategy possibilities with amphibious cars (amphibious apc laughs) by improving the o1 beach, making it easier for amphibious cars to arrive. But besides facilitating the passage of these vehicles, without being targets of infantry and tanks that are on the banks and the bridge. Adding relief and barricades. Another thing is the passage in the bridge ... Tight ... If a tank is destroyed in front of you, you will wait a long time being shot in the middle of the bridge. Making joint infantry strategies impossible. What is the notion of being inside point E4 if under the bridge? What is the logic?
  5. or improve the surrounding islands by facilitating the passage of amphibious cars. and add relief so you don't have a shower of bullets and HEs on the bridge. Now it's 3 campers.
  6. FelipeProp

    GUN SOUNDS

    Like a piu-piu-piu !!!
  7. FelipeProp

    with so many tanks

    but in the wars veterans are present ... no matter how much noobs campers have two or three vets
  8. FelipeProp

    with so many tanks

    Reto Finished ruining your game when GIVE experts to all players ... after this phase the battles don't last 5 minutes ... with so many tanks and recons and noob and 0 infantry campers
  9. FelipeProp

    contas falsas

    @erikholnik
  10. FelipeProp

    Changes to attack lines: Detailed description

    playing the game, I haven't noticed any of these changes from the last att ... or is it just stupidity?
  11. FelipeProp

    Pergunte aos Veteranos

    Então a batalha que é fun só dá resolve após as 6hrs... Por isso minhas tropas ficam presas. Jogo US solo (trabalho difícil) e acaba que não sei onde os vets irão aplicar, apesar de ter adicionado vários como amigo para saber onde estão e poder segui-los e tentar conversar pelo chat. Mas ainda assim é difícil pela pouca quantidade de gente. Obrigado pela resposta. @Lobo[PT]
  12. Either the German u-boats destroyed the ship containing 522 infantry, 20 sniper and +50 armored or they bugged in the middle of the ocean en route to England. My infantry is stuck on this train. They moved !!!! \ 0 / Swimming!
  13. FelipeProp

    contas falsas

    Hahahahaha por que que eu não acompanhava as tretas no fórum antes? Sempre via os cara falando no ts mas nunca vim ver ! Boas tretas, hoje em dia nenhum desses clans brasileiros jogam... Brigaram, brigaram e depois abandonaram.
  14. FelipeProp

    Pergunte aos Veteranos

    Me surgiu uma dúvida que há tempos me deixa confuso... A respeito da hora no universo do RTS, como funciona? A guerra acabou e iniciou outra mas apenas 30min de guerra iniciada já tinha 2horas rodadas, qual a proporção? E outra coisa, a respeito do tempo de alto resolver e de batalha de skirmishs e assaults... Por exemplo: Apliquei minhas tropas em uma skirmish, onde tinha muito mais recursos que a defesa, teoricamente pelo que eu sei pro alto resolver basta apenas meia hora para assault e 5 minutos para skirmishs. Mas não minha tropas ficaram presas por horas... E isso me deixa muito confuso na hora de aplicar as ATS. @-Khamus- @Lobo[PT] Vocês poderiam dar uma breve explicação para mim? Obrigado.