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590 ExcellentAbout Teeri
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Rank
1st Lieutenant
Faction & Soldier
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Faction
Germany
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Soldier
Infantry
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Reduce headshot multiplier (round 1)
Teeri replied to Reto.Hades's topic in Action Game Feedback & Suggestions
These headshot multiplier discussion always make me a grin a little. Biggest Headshot related issues happen due wonky/bad hit registration, both unregistered and magically registered. But let's keep on discussing about some multipliers instead and expect a miracle outcome. -
Going to wait the update go live before jumping into any conclusions. Just curious to see what it's going to be good for, or does it serve any purpose.
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Is it a bug at all or just a serverside netcode related feature. But sure, the hitreg issues of the game are quite a meme at this point.
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Make scopes high powered again
Teeri replied to _Finnish_Gamemaster_'s topic in Action Game Feedback & Suggestions
Since it was Gucci. Not only made your life easier once you learned to handle it, but you could see where bullets were dropping as shooting a moving target (easy to adjust the lead). And nice for headshotting. -
What easy solutions are there? Make the game Axis vs Allies, or give temporary boost for SU by giving only them the new flamethrowers for now >_>. Well the later one works if people are interested of it at all.
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Why do the players of the German faction fight like cowards?
Teeri replied to just_djile's topic in Off Topic
Come on let's be real here. Has anyone ever found a reason to hide from your YAK? >_> -
But hey, don't you guys worry! Game will be saved! Headshot multiplier is in the topics and flamethrowers in development. 🤥
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How powerful should a headshot be?
Teeri replied to Reto.Hades's topic in Action Game Feedback & Suggestions
I see you got a point there, Brethalin has 50% of his kills with Headshots. Damn if it was BA/SA, would require a nerf. -
How powerful should a headshot be?
Teeri replied to Reto.Hades's topic in Action Game Feedback & Suggestions
Not sure if the reason why people are still playing this, is that this game would be like every other game. All people should do is to maximize their own chance to get the headshot by their aiming and start whining about things those matter. -
No. Devs are as they are and community ain't any better. Current hot topic being a headshot multiplier topkek, from all the hitreg issues people are concentrated about headshot multiplier... Truly a game developed for the player. And cherry on top of a cake, development uses this opportunity to play time like a boss for "we listen to our community" and brings it into a debate and vote. Currently the best chance hng to grow it's player amounts for rest of the year is 2nd wave of corona.
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Headshot hitbox is not there where it should be
Teeri replied to -Ger-Schilli's topic in Bug Hunters
There is nothing "recent" development in headshot issues i can think of. Have been collecting clips from wtf moments from 2017 and hell a of a lot of headshot hitreg issues, and hitreg issues in general. -
Game Balance , buff German army
Teeri replied to RaminCross's topic in Strategy Game Feedback & Suggestions
Well, how about giving 4x T-Post back for STG? 😇 -
Communities were seen as a problem rather than strongpoint in development. Instead of looking after the well being of the communities built around the game, functions and restrictions were further added to drive out the players from having fun with their friends. There are still some stuborn groups playing, but numbers are quite small. GE TS: 145.239.200.49:50121