JTarsicio

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Everything posted by JTarsicio

  1. JTarsicio

    Is the game dead?

    Even though the chart dont have all numbers, it gives a indicator of how things are going. Because the people that use the stand alone client are dropping too probably.
  2. JTarsicio

    Generals map

    What are you talking about dude? This is still in the game. Map rotation still exists.
  3. JTarsicio

    Is the game dead?

    Yup, and yet they insist in not putting hard cap on special classes. If they dont solve core issues until the end of the year, i believe Heroes and Generals will not reach 2021
  4. They need to re-work the bikes and jeeps production values, as we can capture infantry and apc resources but no bikes neither jeeps, and with the new system these vehicles dont have a production value high enough
  5. The post is about using voice chat to improve the games tactics and help comunication between new and old players, which it absolutelly does. I have to say its hard to argument with some one that claims that text chat is better to new players than voice chat, this is the first time i see someone to say that. I wonder why do you use teamspeak, if the text chat is so good. You can comunicate with your friends by text chat in the game, so why do you need voice chat then? You suggestion of a mission is something this game had a couple of years ago, i dont know if you remember or even played back then. On that mission you learn how to do the basic stuff in battle. I myself didnt think that was much of a help to learn about the game tactics, the flow of the battle, those kind of things cannot be learn in tutorial missions, only by playing the game or by hearing it from older players. Its much more easy and faster to explain something using voice chat than text chat, no one can argue the other thing around. You say text chat is more cancer free, but it depends on the type of community you have. If you use the GTA voice chat as an example of a bad chat, with a lot of kids screaming and making the chat a cancerous place, i would say you are right. But every ww2 game i found that has voice chat does not have even a fraction of the cancer those type of games have. I would suggest you to try the HLL to see how they implemented their voice chat (which is in my opinion the template this game should use to implement voice chat), or even to watch some videos to see how the voice chat works in giving new players a better way to learn about the game, as well to improve game comunication.
  6. Again, not the most effective. most of the time you dont even have an answer in the game chat, unless the army chat. How often i play with and i see myself being the only one using the text chat to call out enemy tanks or apcs. The reason voice chat is a good thing is the same team speak exist, which is to improve the flow of communication. If you see a tank, an apc, an enemy, its easier to voice chat that information to the people around you than stop what you are doing and write that. Often i see people getting close to a tank near me, if i get killed by him and try to warn the tanker, by the time i write that there is an enemy close by, he is dead by stickies. You and i and every one uses teamspeak for that reason, it improves comunication. Voice chat improves, not only the experience to new players, but the entire flow of the game. I play hell let loose and i dont have problems with it, sometimes, if a find the voice chat a bit annoying i just turn off the chat entirelly. In regards to harassement, a simple report could take care of that, as it does when some barista writes something offensive in the chat in a battle gets imediatelly a report by me. I continue to argue that voice chat would be a huge step foward to this game, never a step back. The game will probably die before ever seeing voice chat but non the less, it would be a huge way to stick new players in the game, because you could explain them a lot quicker how to procced in the game, not only in terms of what to do in the battle, but what steps would be good for them to take to improve their experience.
  7. But you cant argue that the most effective way to involve new players into the existing comunity of a game is voice chat. Again, we could have a turn off voice chat button on the general settings of the game so the people that dont want to use turn off the chat, but saying no just because it would a be a inconvenient is just shooting down an argument in a dumb way.
  8. So lets just dissect your argumment. You say you dont want to waste a SECOND to mute the players, fine i guess a second per game is just too much for you. You can, as in HLL, turn off the chat, as you can turn off the music in game, and you would never need to waste time mutting players. But then i cant get your next point which is: "If they want veterans to help the new people then make it more easier for us to get to them. TF2 has a coach system that lets people coach new players, although its unused and broken". So by your own words, the system you suggest is broken, but most of all, UNUSED, which means that it would be a waste of time and resources to implement such a system. In-game voice chat is, and allways was, the best tool a new player can have to learn more about the game, and to improve teamplay. Those that use TeamSpeak is fine, i use it myself, but i'm absolutelly foward the implementation of voice chat, because this game lacks teamplay, and the solution for that is not having 4 or 5 guys per battle using TS or discord. Yes, its probably enough to win battles, but is not the solution that improves teamplay all together. We really need to stop being against something just because i'm used too something different. Voice chat would be a step foward in this game, never a step back.
  9. JTarsicio

    50% OFF ALL PROFESSIONAL TOOLS!

    No need to wonder dude, it was worth it. How could a gold only sale not be worth it to the company? With the credits sales, people didnt need to buy gold to get acess to the discount, so it already is worth it to have gold only sales. We cant complain with this game, everything you can buy with gold you can get with credits. You will have to grind hard, but you can go without buying gold and still have a chance against gold users, so this game cannot be adressed as being p2w. And if you grinded a lot hopping for a sale, you still have credits to use in new soldiers, weapons, vehicles, so you cant still use the credits you save, just will not have the chance to buy as much crap as you were hopping
  10. it does sense. the gun is heavy and long, so the accuracy of the gun should not be great while ads. you cant see the ptrs as a moisin, the barrel is just too long to be able to control well the ads. When mounted you have the problem with the long barrel solved, so its not just RETO logic, is actually just logic.
  11. This is kind of argumment that leads nowhere. Voice chat should be something that reto should invest in for sure. Its the best way for new players to learn the game, to meet new players and to involve new and vets all together. Right now you have battles with the vets and new players playing in 2 different paces, and voice chat could definetly resolve it. If you have the mute button, why would you still be against? just because you have to spent 2 seconds muting a player? that is not a reason good enough for that. I for one defend the implementation the system similar to the system of HLL, which is proximity chat, with players only be able to talk the ones around them, and with the squad members, and with squad leaders being able to talk to each other. In that system, if you dont like the chat, you can reduce the sound or even mute the entire chat all together. This system provides a good cooperative tool to the ones that enjoy actually playing as a team, and gives a chance to those that dont like the chat to mute the system. But then again, the worst thing this game has is its community, sadlly
  12. JTarsicio

    50% OFF ALL PROFESSIONAL TOOLS!

    Dont get too hopefull, they probably will have an update release until the end of the month, and then they will only release anything in september.
  13. JTarsicio

    50% OFF ALL PROFESSIONAL TOOLS!

    The developers will have less time to resolve issues during the summer, because the employees have vacations and the development get stuck. it happens every year.
  14. JTarsicio

    M18 Hellcat Guide for me as a beginner with this tank

    We are talking tank vs tank. i dont use the bazooka on my tanker, but the germans can also carry the h3, so...
  15. JTarsicio

    M18 Hellcat Guide for me as a beginner with this tank

    probably the one that can destroy one of the tracks first. in medium range the luchs will not stand a chance against a hellcat, if the tanker nows what to do. In close range, if the luchs destroy on of the tracks and start going around the tank, he will probably win.
  16. JTarsicio

    50% OFF ALL PROFESSIONAL TOOLS!

    The launch happen in 2017, if i'm not mistaken. Game needs revenue, i wouldnt mind to have payed 20 bucks back in launch, like other games such as HLL or PUBG. That should have been the course of action, so the game could have a bump in cash flow to really polish the game when they launch it. Nowadays i cant invest in a game that ruinned the sound, have not resolve the gameplay experience, and lets not forget that the feature that makes this game unique (RTS) has not seen a major update in a LONG time. Instead of new weapons or vehicles, RETO needs to polish the gameplay. They hadded bipods, with the new armor plate s***t the gameplay will change again, but they need to get things closed in that matter. We cant have the gameplay changing every 3 months, same thing happen with the terrain update, we had to change our gameplay, specially the flanking tactics. Maps, we need new assault maps. I now that they are working on the new soviet map, but i fear that they started with the wrong one, a fortress map will not be a fun map to play, at least not without hard caps on tanks, because the defending side will allways be in a huge advantage, but lets wait and see. I hope the game can resolve this issues sooner than latter, even though that with the summer comming, the development will slow down with vacations and other things.
  17. JTarsicio

    50% OFF ALL PROFESSIONAL TOOLS!

    Why so much complain about the gold only sale? It should have been like this since the beginning. That huge summer sale that happen a few years ago happen mostly because of the launch. From now on the sales should be gold only.
  18. JTarsicio

    Reto Hades intergrity call

    I think you could re-direct your concerns to those that are more corrosive, such as the sounds mess that this game is going throw, the armor 2.0 is still very much needing tweaks. I like the specialist test that has been going on on the prototype, and think people should stop by that and try it out and give some feedback, because i think that could a direction in a good direction, by which i mean hard caps (even though i know that hard caps will hardly see the ligh of day in this game).
  19. JTarsicio

    Reto Hades intergrity call

    To start i dont know what is the problem with more flight controls, it gives players a chance to use the one they enjoy the most. Squad 2.0 is no more. Aux seats are gone, and now you can play as any character you want, which is basically what people complain about. Adams cone is something so old that i know for a fact that will never get changed. Armor 2.0 is for some people a swing and a miss update, but i think that, with the right tweaks, can be improved. I for one dont dislike entirelly the update.
  20. JTarsicio

    Two shots and APCs are gone.

    Any battle that has some sort of choke point, if the tankers play smart, there is just no way to push throw, even if the offensive side has tanks to counter.
  21. JTarsicio

    Two shots and APCs are gone.

    Dude we both agree with the same thing, the problem is you are not seeing the hole picture of H&G gameplay, you are simply seeing the 1infantry vs 1tanker situation. And that is often not the case. As an infantryman, i wouldnt mind to spent time wondering around a tank placing stickies in the right spots, or shooting bazooka shells. The problem is most times you simply cannot reach the other side of the tank because theres a second tank overlooking the hole thing. Now by saying this i'm not saying that that on itself is wrong. I like to see tanks playing and protecting with each other, the problem is your are doing this with 5 or 6 tanks on the map. Again you cant start to build a house by the ceiling. We all, as a comunity, need to looby to hard caps on special classes. If we had only 3 tanks per team, 3 planes, you would have not only a better experience for every player, but you would have better game quality (even in performance issues, because 10 planes and 10 tanks on a map creates some FPS issues). And to extend my argument on how hard caps is crucial to this game i will take the planes as an example. When they add heavy planes to the game, all germans and soviets complainned about the p38 spam, saying it was an op plane. But if we only could spawn with 3 planes per team, p38 could still win the dog fight, but the german and soviet pilots would not get rapped like they did. The same argumment can be made about the FW. Yes its better than any other plane in the game, but it is one thing fight 2 or 3 of them, and fighting 7. If you'll ever be able to push this game from the grave, you will need to start by introducing hard caps on special classes. PERIOD. PS: sorry for the off topic, this is about APC, but mostly, one dude that wants to play with his puma too near the spawns and not wanting to get 2hk by AT weapons.
  22. JTarsicio

    Two shots and APCs are gone.

    I could agree with you, but only after we have hard caps on tanks, planes and recons. As long as i encounter 4 or 5 tigers in a map, infantry will need to be as effective as killing a tank, as the tank is effective at killing infantry. Simple as that. Do you want to make tanks harder to kill, than start lobbying for hard caps, then we can discuss how difficult should be for an infantry to kill a tank.
  23. JTarsicio

    Two shots and APCs are gone.

    RTS in this game is about one thing, and one thing only, warfunds profit, not winning wars. The problem is that i barrely make profit by sending my assault teams, whatever kind of AT it is. One of the few ways to make money is use motorized squads and use them to go AT rambo. RETO dictates how their game is played, if they made a huge overhall one the economics of the rts side, people could send all kinds of assault teams. I'm not saying that we couldnt lose warfunds, but we should not have to be so carrefull to send assault teams to the front lines, simply because we are not online 24/7 to monotorize them. But lets go off topic. APCs should be quicker to kill than a tank, because it has much less armor, and because everytime i see an enemy apc coming near my defending objective, its like i have a secondary objective to take down. APCs are the ultimate tool to win assaults, a well placed apc could win a battle within minutes, so it should be easy to destroy.
  24. JTarsicio

    Two shots and APCs are gone.

    Lets do that. First is hard caps on tanks, which is something that is a myth in this game, we will never see that reach the live servers, at least not anymore. In regard with the vets being op now with badges, that is something that happens with everything in the gameplay of the game, from heavy set gold, to camouflage badge. Badges give vets a real advantage to the their game meta, thats why they are around. I play many times as a tanker, and i dont mind having AT rambos on my tail 24/7, it bothers me a little, but thats how the game is. When i deploy assault teams on the map, i'm allways hopping the players to use my resources to go AT rambo, simply because thats one of the only ways to make warfunds. Would i like to have another choice? sure, but i've been around this game for far too long to know that that will simply not change.