Arsnicthegreat

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About Arsnicthegreat

  • Rank
    Lieutenant General
  • Birthday February 2

Faction & Soldier

  • Faction
    Germany
  • Soldier
    All types

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  1. How much of a choice is it if you get shot out of the air 9/10 jumps as a para while waiting to land? Free fall is a choice in the same way that complying with an armed robber is a choice.
  2. I agree, implementing rewards like this would very likely encourage more cooperative and desirous playstyles. Similar implementation could easily encourage some players to defend, or provide assistance, etc, instead of kill whoring and farming.
  3. Arsnicthegreat

    merge plane asap or buff ME-410?

    Reto has a love affair with Spanish civil war vehicles screwing with 1945.
  4. Arsnicthegreat

    Mountain Town 2

    Well yeah, pretty much "spawn on point unless it's under attack, in which case spawn on a random shack 100 meters away or something" Now it's "spawn on some area squeezed into maps not designed for this system at a distance away from the nearest objective that is just far enough away to make walking uncomfortable but driving a waste".
  5. Arsnicthegreat

    How to kill a T-28 Model 1934 101

    Don't even need to lower them, not hard at all to shoot the guy between the flaps.
  6. Arsnicthegreat

    "Take and Hold" - Gamemode Idea

    Could have multiple objectives per stage of the advance. Both would have to be captured to move on. A-<B/C>-D-<E/F>-G or such. This would require the team to cooperate effectively at objs. such as A, D, and G, which would act as chokepoints, while B/C and E/F would require smaller unit tactics and proper distribution of players to tackle, while allowing flexibility to take certain objectives first, depending on the situation and what is deemed most attainable.
  7. Arsnicthegreat

    Anti-Aircraft Soldier

    We've already got every other infantry with a handful of stickies up his rectum, tho...
  8. Arsnicthegreat

    "Take and Hold" - Gamemode Idea

    Yeah, instead of splitting up a team into small groups per line. Assault at the moment still feels like a low-intensity skirmish unless you're down to one line or two next to each other. Also so much wasted space on the other lines.
  9. Arsnicthegreat

    Kar98k for starting weapon

    Idk, maybe a good incentive for newbies to play US and SU.
  10. Arsnicthegreat

    Mines are disgusting

    That, and the ones in-game were buried en-masse to discourage tank and personnel from advancing, not as lone troll devices designed to catch free kills around objectives...
  11. Because hordes of G-43s historically littered battlefields from Normandy to Stalingrad...
  12. Arsnicthegreat

    T-60 model 1942, light tank for SU

    From what I've heard it performs worse, but has large capacity.
  13. Arsnicthegreat

    Why was the sdfkz 250 added?

    Did you do any polling? Did you even ask around? Or do you and a couple of your chums share the opinion, and by that logic, your chums and you represent the whole community.
  14. Arsnicthegreat

    Staged(Elite)

    Nobody's questioning your skill. It's certainly an OK weapon. But any automatic could do that, save for maybe a heavy bolt PPD. Probably is that weapon is literally only amazing at killing noobs. I mean, I guess it suits Germany to have a weapon that excels at stomping staged players, but still.
  15. Arsnicthegreat

    Staged(Elite)

    We don't even have a significant incoming population any more to justify that. At the moment instead of your scenario the noobs just sit around in queue for an hour before throwing in the towel. Give them some action. And if they get stomped, maybe look at how the newbie experience has gone to shirt since I started playing. Used to be you'd get a rifle and nades right out the gate and get an SMG and car within an hour of play. Now you get nearly jack-all and have to spend hours just to get basic T1 gear. So maybe it'd be better to look at changing that.