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It looks like most if not all of the video was first captured from the in game engine, but a lot of post work editing and effects were added to make it look and sound "cool." When that video was released we all commented about how the game doesn't look like that and "wow I wanna play that game." Reto just had the and look on their faces. Once Timoshenko actually launched however there were, shall we say, much more pressing things to complain about.
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I guess for the sake of fairness to reto I should also mention that more pronounced "puffs of smoke" were added to weapons fire at some point, and people complained about it because it was obtrusive rather than atmospheric. From Reto's perspective, I'm sure we're just all a bunch of sourpusses that can never be satisfied, and there might be some truth to that. I think the real truth can be found somewhere in-between Reto's denial and the players insatiability. If we give Reto the benefit of the doubt, and we probably shouldn't, and say they were well-intentioned attempts to improve the atmosphere of the game, they were poorly planned and poorly executed.
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The closest we're going to get to a WWII feel in this game is the shamefully misleading trailer for the Timoshenko build and the arrival of the soviet faction over 4 years ago. Notice the atmosphere and sounds, none of which is present in the game. The lack of smoke and explosions in H&G is pretty tragic, but they couldn't figure out smoke technology so don't expect it. It should be noted that a sort of "atmospheric haze" did wind up in the Walker build, intended or not, but it was less atmospheric as it was obtrusive. I think they put it in to frack up everyone's vision to sell more scopes. Either way it was a travesty.
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I'm probably the saltiest of the salty dogs around here, but I'll give credit where it's due.... I'm glad that I can now switch soldier classes again, like we could in the old days. It's just a shame that I couldn't for so long.
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The old forums were more fun than the game itself, funny that reto managed to even mess that up by changing forums.
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You must be new here.
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The other day I accidentally pressed the bookmark for this forum and looked around a bit. For nostalgia's sake I decided to play a battle since the game is somehow still installed. So I noticed staged seems to be gone and is replaced by "Assault" and "Quick Battle." I don't know what those mean but it looked like they put me into war battles because a war map looking animation was playing. So what happened? Is the game war-only now?
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I was wondering what kind of nonsense Reto would come up with next, guess this is it. It follows their logic completely, so at least they're consistent. -For years people want heavy set removed = Reto wants body armor (extra heavy set). -Discussion points to majority not liking this idea = Reto pushes it out earlier.
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I doubt you'll get a ban for that. You're being productive in some capacity at least, which is more than can be said of most. I don't think there is much demand for it but I suppose it would depend on the situation.
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2016 just called and wants its optimism back.
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So I assume the game still sucks.
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It's interesting to see that these kinds of threads are still happening.
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Remove scopes for infantry class
Ice_King replied to Tone_II's topic in Action Game Feedback & Suggestions
Yeah here's how that went down: Reto1: "They are still complaining about scopes after all these years." Reto2 (in an over-exaggerated French accent a la Monty Python): "I told them we were 'looking into it' lol!" Reto1: "lol!" <high-fives intensify> -
Tank Rant: Why Bother?
Ice_King replied to RadicalEdward2's topic in Action Game Feedback & Suggestions
I love how this thread got necro'd from a year ago and I'm willing to bet the problem hasn't been resolved. You could probably take any gripe from 3 or 4 years ago and still see the same thing in game now. Anyone mess around with the Armor 2.0 test yet? How is it? -
Will Armor 2.0 address infantry concerns at all?
Ice_King replied to zachdog6's topic in Action Game Feedback & Suggestions
Written by myself not that long ago.