zaerius

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Everything posted by zaerius

  1. zaerius

    Reto does not deserve anything.

    The game is more successful than it was for the past year, just look at the player numbers. It might not be a good game, a game that I would enjoy playing, but certainly they achieved what they wanted, more casual players throwing money at them. We, the veterans dont matter, because we want to build an awesome game, not a successful one. Reto clearly wanted to become a cheaper copy for BF and COD dropouts, and they did a good job, which means this game is not anymore for the veteran playerbase who were playing this game for years, because it wasnt anything like the above mentioned games. Do yourself a favor and stop playing this game, it will never become the game we wanted it to become. I gave up on this game, and you should do too. All the letdowns, disappointments corrupted me. Once I used to be positive about the future of this game, now Im just one of the many toxic, grumpy old players who hate what their once beloved game has become. Stop yourself before you become one of the annoying toxic forum trolls. #NotMyH&G
  2. zaerius

    My K/D Ratio is not being updated

    https://www.google.com/search?client=firefox-b&q=20001%2F14749
  3. zaerius

    Tank strength poll

    the damage system sure needs some adjustments, but nerfing/buffing them would not solve the real issue with them, which is the number in which they appear on the battlefield. I wouldnt mind tanks being super strong, but having 50%+ of all the players sitting in tanks for the entire match is completely destroying the gameplay. I wont even bother launching this game until this gets resolved, and the number of tanks kept in bay.
  4. This game for a very long time used to be my absolute favorite, and I played the hell out of it, but unfortunately at its current state the game is just not enjoyable for me anymore. The gameplay is so damaged and far from what I would consider to be fun and enjoyable, that I cant be bothered to play it. It doesnt give me the excitement and joy I used to have, only the frustration is left, and I dont see RETO willing to make all the changes I would like to see. The only solution I see is to give the players the control, give them the tools to change and customize the gameplay experience on custom servers they would rent from RETO. Give me the option to pay a monthly fee to play on my own custom servers the game I want to play. Give me the option to select what weapons, mods, classes, resources would be available on my server. I want to have games without tanks, planes, recons, with Ironsight BA rifles on every infantry soldier without a scope and heavy set. Or players would be able to just create massive 18v18 tank or aircraft deathmatch battles, easing up the special class spam in the official normal gamemode. It would bring together players who prefer a certain gameplay, and it would help building smaller communities with like minded players. This option would also allow RETO to look at what settings are popular, and steer the game into that direction. They would get a decent feedback on what players actually want the game to be. This would be also a very useful tool for clans to figure out the basic rules of clan battles on private servers, experiment what settings are fun, and which ones are not. I believe with this option it would help grow the competitive side of this game, and players would be able to give a much more detailed feedback to reto on what should be in the clanbase system. Clans would be able to develop and practice strategies, players would be able to perform tests on weapons and vehicles to provide much more detailed feedback. Besides the much more detailed statistical feedback, RETO would also get a decent profit from all the rented servers. They could make profit from what now is currently provided for free. @Reto.Hades for years you guys are not able to "Make the game we want to play", and a lot of players including me lost the hope that you ever will. Please give us the tools and an opportunity for us to customize the game to get closer to the experience we desire.
  5. zaerius

    THIS NEW RECOIL!?! WHO IS RESPONSIBLE!!!?

    I find it quite interesting how easily the community is fooled by some new animations. For years players were complaining about the random physical recoil, and now they are completely fine with the rng because the visual recoil animation was shortened? The physical recoil, the random conefire is the exact same on every gun, but somehow players claim a significant improvement to the accuracy? The guns are just as inaccurate and random as before, its just easier to spray. We were asking for a better, skill based recoil, where skill and experience actually matters, and we recieved the exact opposite and everyone is happy. This update did not increase the skill ceiling at all, it just lowered it since now every noob can easily spray his entire mag without any struggle whatsoever. The only thing that was making low skilled spray n pray playstyle ineffective was the high visual recoil, now that its gone all we have is a cod random spray n pray gunplay. This update was a cheap way to fool players into thinking they got what they asked for....and it worked.
  6. zaerius

    New face

    IMO it would be a terrible decision. I know well the community, and the moment they would add afro americans to US they would get a ton of backlash from the other 2 factions. Players would complain about the unfair advantage of the dark skinned player models,also this would serve as a justification for the soviet playerbase to ask for female characters(which most likely would have different hitboxes due to differences in body type). Soon reto would be under huge pressure, and we would end up with black female german soldiers running around the battlefield, and Im sure this is not the image that pops into your mind when you think about wwII soldiers. Getting into this territory is an invite for all the SJW. Also I believe a pretty big portion of the playerbase prefers to keep the game as historically accurate as possible, and I dont think they will like this direction either. So to sum it up, it would just bring in a lot of complaints, backlash, demands, and more problems and hate is the last thing reto needs at the moment.
  7. zaerius

    RETO MOTO RESTRUCTURES STUDIO

    Sad to hear, its a rough decision to release so many employees. I wish good luck finding a new job to all of those who didnt make the cut. While I dont really understand how a half sized team will be more productive, I hope it will work out well for the company in the end.
  8. zaerius

    Hit Markers

    On the sekrit sub-forum for the silent majority ofc. Slowly but surely they will try to get closer and closer to those games. The scopes for everyone was the first step, later they made several changes to speed up the gameplay to satisfy the current generation with 5 second attention spam who could not appreciate the tactical aspect of the slower gameplay, tanks blowing everything up for the Michael Bay effect(without the cool effects BF has),now we have the hitmarkers, and soon the cod like no visual recoil will hit the live servers. Who asked for these changes? None of us. This game is not for me anymore, if I want to play a run n gun mindless shooter I have better options.
  9. zaerius

    Skirmish Legacy

    While many disliked that map, personally it was my favorite skirmish map, and I have plenty of great memories of it. You have to keep in mind that back then the game was completely different. Maps had great visual clarity, almost no bushes to hide, hardcaps on tanks and recons, and no infantry scopes. That rock was the most important point on the map, whoever controlled it mostly won the game, and all players knew it. Players from both sides were swarming The rock, there was always plenty of great cqc going on there. This was the only viable vantage point from where you had vision on the B point, there was simply no other place to snipe, no bushes, buildings, nothing. It was a great point, but with the current scope and tank spam it would be completely unplayable.
  10. zaerius

    Hit Markers

    Its so sad to see reto throwing away the unique treasure what this game could've been, and instead they are desperately trying to copy other succesful titles. At this point this game is nothing else but a poor man's BF.
  11. zaerius

    again no hotfix?

    do you remember what I told you a month ago? Its always been like that, this approach from the dev team hasnt changed at all, and this is why every single update just makes things worse. They are all excited about making big changes, but they dont care about adjusting the small things after the release to truly fit the new features in the game.
  12. zaerius

    New recoil system

    And that is a bad change. Removing the visual recoil while not touching on the physical recoil itself is a really bad choice. It will lead to much more spray heavy gameplay, which will mean even less skillful gunplay and more RNG. Many powerful weapons are balanced out by really high visual recoil, the best example being the M1919, where the only thing that stops you from spraying the entire 50 round belt at your targets in one go is that due to the high visual recoil after a couple of rounds you will completely loose visuals on your target, which forces you to stop your spraydown and reacquire your target and fire another burst. Low visual recoil also balances out somewhat weaker weapons like the DP28 and the thompson, which are currently really effective in long spraydowns compared to their counterparts. The visual clarity on the thompson is its only advantage, its so much easier to use it in ADS than the pps or the MP40. This advantage will be gone since all weapons will have this low visual recoil, and these weapons will be just worse in every way. Having no visual recoil in combination with the super easy to control vertical recoil with horizontal dispersion will just lead to skilless spray n pray COD gunplay. Im all up to tone down the visual recoil and make it easier to see what you are shooting at, but this must come with a physical recoil overhaul. Without the visual recoil forcing you to burst, we need the physical recoil to be changed in a way so it will make spraying more punishing and not effective. We need horizontal recoil which after a few shots will start to pull your aim to the sides, off the target.
  13. zaerius

    Objective marker concealement

    The options are not optimal, and I would like to see another option added. Currently we can only make the markers transparent while in hipfire OR while ADS, but there is no option which combines both. Please add an option where if I place my crosshair in hipfire on the marker it goes transparent, and if I go ADS all markers disappear.
  14. Nicely done little vid, +1 for the soundtrack, my favorite Metallica song. But I feel making this video was a mistake, from now on this will be used by tankie noobies to prove how the tanks are still way too weak and easy to destroy Also the title of the topic pretty well describes the current infantry gameplay, nobody wants to play like this, but you are forced to if you want to have the slightest chance to win the battle.
  15. zaerius

    yay another update

    whats this? You created a topic named "I think I'm gonna take my leave", where you explained that NO AR is hurting the soviets, and it makes the RTS unplayable, so you dont want to play till it gets resolved.
  16. zaerius

    yay another update

    During the AR off test you said you are going to quit the game because NoAR hurts the soviets and makes the RTS unplayable as SU. What has changed since?
  17. zaerius

    Changelog 1.12.1 Deploy! Drive! Destroy!

    You are then younger than me, and younger than robotron. By your logic Ye are kid to us, so give respect to your elders kid, and call us mister
  18. zaerius

    Changelog 1.12.1 Deploy! Drive! Destroy!

    Whats up with you calling everyone, including the devs kids? It kinda annoys me, it is the most imature insults used only by kids who think they are adults. Everyone who has different opinion or experience than you is a kid. This just shows your maturity level
  19. zaerius

    DP28 is the best LMG in the game

    perhaps its because the competition is gone, all vets quit, and now you can be king of the hill. It cant be because the DP is that good, every soviet main player will confirm this
  20. zaerius

    DP28 is the best LMG in the game

    What? I thought you quit and uninstalled the game. It didnt lasted long you addict! No, you cant enjoy a gun which is worse in a few stats than its counter parts 😱
  21. Sometimes? Its in every single match where tanks are available. Why do ppl prefer to play recons over infantry? Tanks/recons/planes are classes where you can get many kills without much skill. To be a good infantry and get 50/10 KD you need to have tons of experience in an fps game. If you pick any of the above mentioned classes you will instantly boost your KD. The only solution is to isolate players who want to play as especially as main tankers and pilots from infantry, and leave combined arms for players who are there for the combined arms experience, where they switch classes dynamically based on what your team needs, or what you are able to spawn. The amount of special classes is the main issue which is burdening the gameplay for so long, you cannot go over it with paying extra for suffering as infantry.
  22. IMO the damage value of the internals and the base structure should be adjusted in a way that it gives a reasonable HP pool for the tank. So if a tank has only one ammo compartment and one fuel tank make them deal slightly more damage, and lower the HP pool of the base structure. If a tank has multiple ammo compartments and fuel tanks, that should be the main source of damage, and the base structure should have more HP. It just doesnt work when you have 1 ammo compartment dealing 300HP, 1 fuel tank that deals 200HP and you have to destroy the base structure (20000HP) to destroy the tank. IMO realistic speeds was a mistake, and you guys removed one major option to balance out the tanks. What made turetless TDs viable, and fulfill the role of a TD was that they were quick on the flanks, they could climb mountains better and so you could set up ambushes faster. Now these tanks are only good to sit in a bush and wait, because you cant effectively flank with them, nor you can engage other tanks head on. This update for me made these TDs completely useless. The infantry gameplay is not enjoyable because of the amount of tanks, that is what makes the game unplayable. They could change the credit and XP gains for infantry so I would walk out of a 10min match with 50k XP and 100k credits profit it would not change the fact that the gameplay is still garbage, and it would not make me enjoy the game more. The only solution is to reduce the number of the tanks, that is the only way to make infantry gameplay fun again.
  23. First of all I mostly play war, and there you dont have in many games an opportunity to spawn a tank at all. As a second point, what if I dont want to play as a tanker? The game currently doesnt leave any options for the players, you either join the tankspam or you cant enjoy the game. The infantry gameplay is almost non existent anymore, this update completely ruined the game for me. I used to play tanker occasionally, when my team needed one, but as it is currently, I am forced to play as a tanker every single game due to the tankspam, and its just not fun for me. I like to fight other infantry with weapons, not with tanks, but this is not really doable in most of the games. You and many others are so defensive about this update, you refuse to admit just how much this update damaged the game, and if the devs dont act quickly and do something about the amount of tanks on the battlefield, this game will die fast. Ive quit playing the game, just like many did, because at its current state its not fun to play.
  24. Who cares about XP when the game is unplayable because there are 10 extremely hard to destroy killing machines on the map? You cant play as infantry simply because you cant get to the objectives, you cant cap the objectives and you cant kill all those tanks preventing you to do your job as an infantry to capture points. You kill 2/10 tanks, waste a ton of time and credits just so they will be back in a minute. This update completely ruined the game for us who were playing the game to win matches, and that cannot be fixed by raising the earnings and XP.
  25. zaerius

    AT-Inf are Ridiculous Again

    At this point Im not even sure if you are just trolling or you are just this biased.