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Heroes & Generals

LeiterKundenzufriedenheit

Members - Veterans
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About LeiterKundenzufriedenheit

  • Rank
    Corporal

Faction & Soldier

  • Faction
    Soviet Union
  • Soldier
    Infantry

Recent Profile Visitors

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  1. LeiterKundenzufriedenheit

    Reduce the smoke when you shoot!!!

    Looking at these pictures with max brightness on my monitor: 01 to 03: good visibility 04 to 07: can't see sh*t 08: to foggy 09 + 11: good visibility 10 + 12: can't see sh*t Wow, can't play the game anymore in 7 out of 12 situations. It's too dark! Why tf does it need to be so fricking dark in your game? This update is a 2/10 :(
  2. LeiterKundenzufriedenheit

    Vehicles destroyed Experience gained

    Wait, I think there are a few mistakes: Motorcycles give 7 XP and terrain vehicles 5 XP Fighter planes give 15 XP Otherwise, good work. Sadly there is no up-to-date image with all vehicles in game
  3. LeiterKundenzufriedenheit

    New faces bug

    The new faces do not appear correctly in the menu when using the Splittermuster Summer camo
  4. LeiterKundenzufriedenheit

    Make me a loadout!

    Ze klassik German Panzergrenadier: Kar98k, OHK, no scope Schanzzeug Steilhandgranate 24 Medic Pouch
  5. LeiterKundenzufriedenheit

    Progressing on the War Victory Ribbon

    Thanks to you too. Always there to answer my questions, thx Ludwig
  6. LeiterKundenzufriedenheit

    Progressing on the War Victory Ribbon

    Nice, perfect! Thank you for the fast response. Now I'm positive, that I might finally master the RTS
  7. LeiterKundenzufriedenheit

    Progressing on the War Victory Ribbon

    Hey, it's me again, back with a question about the RTS mechanics because the game itself doesn't explain $h!t about the RTS mode and commanding. Does the commander of assault teams get a "war victory ribbon"-XP reward once the war is won, even if he didn't play a single FPS match in war? Meaning: can you progress "War victory ribbon" by playing only the RTS? I know you can progress the "Battle ribbon" by commanding Assault teams on the RTS map but this work with "War victory ribbon" too? Would be nice too know in case I want to buy a General, so I don't have to spend money to unlock the extra three command points locked behind this ribbon. Thanks!
  8. LeiterKundenzufriedenheit

    Captured Mods

    Discount Neubaufahrzeug be like
  9. LeiterKundenzufriedenheit

    Polls about <Captured Weapon's Modification>

    Of course, GE bad, alt accounts everywhere, blah blah blah Maybe accept the fact that other people might disagree with you and not everybody who opposes something is automatically an alt account, GE main or whatever. There is bias, true. Is everything that doesn't match you opinion a result of bias? F*cking NO! Thinking like this is was ultimately kills the community, because HnG itself has already died, but is kept alive and suffering for money or whatever
  10. LeiterKundenzufriedenheit

    Modded captured weapons (Trello, FEB 2021)

    I don't want to derail this thread too much, but could you elaborate that? What other project are they working on? And is that something official or just rumors?
  11. LeiterKundenzufriedenheit

    RPzB vs M9A1

    Often when I play tank against GE I get attacked by rambos with M9A1 bazookas. I was confused why germans prefer the M9 (400k+) over the much cheaper (97k) Panzerschreck and asked a few mates. M9A1 Bazooka - RPzB 54 Panzerschreck Better Penetration: bazooka wins Damage: no difference Price per rocket: bazooka is cheaper Why is a captured tier 2 weapon better than the tier 3 launcher? Shouldn't tier 3 equipment be the pinnacle of available items? I suggest buffing Panzerschreck damage or penetration to encourage german players to actually use their own weapons instead Bring back at least a bit of historical accuracy
  12. LeiterKundenzufriedenheit

    Release unreleased maps

    This map looks like it could be used for the Recon vs Recon mode. Elevated terrain, nice sniping positions and long ranges. Forget about tanks, release this maps for Recon only!
  13. LeiterKundenzufriedenheit

    Kriegsmittel (Warfunds) effektiv verdienen im RTS?

    Hallo, wie schaffe ich es, dass meine ATs langfristig mehr Warfunds einbringen als zum Deploy kosten? Ich habe wegen dem Event 170k WF in meine ersten 6 Guards investiert aber die machen meist nur je 800 WF bis sie verbraucht sind und das deckt nicht mal deren Spawnkosten. Wie soll ich die Guards einsetzen, dass ich mit einem Plus rausgehe (also mehr als die Spawnkosten von 1.440 WF einnehme) und nicht in dieser Schleife aus Verlusten gefangen bin? Oder hilft da nur selbst den FPS-Teil im Krieg spielen um das zu kompensieren? PS: spiele SU im Krieg und habe keine Mitgliedschaft (also keine +75% WF ). Freue mich über Tipps! Vielen Dank
  14. LeiterKundenzufriedenheit

    Fragen und Antworten Thread

    Ich meine, der Schaden bei Anti-Panzer-Waffen ist nie exakt gleich, sondern hat einen Minimal- und einen Maximalwert und das Spiel bestimmt dann einen zufälligen Wert dazwischen. So kann es sein, dass manchmal vier Minen einen Panzer hochjagen (alle hoher Schadenswert) und manchmal nicht (alle geringer Schadenswert). Kommt natürlich auch auf die Komponenten an, der T-34 hat zum Beispiel seine Munition im Bodenbereich und ist deshalb besonders anfällig und leicht zu sprengen. Generell sollen Minen ihr Ziel aber auch nur behindern, sprich immobilisieren oder anderweitig schwächen, damit es zur leichten Beute wird. Anders ist das natürlich bei APCs, die kann man gut damit hochjagen und völlig zerstören.
  15. LeiterKundenzufriedenheit

    How do Generals earn their combat badges?

    Wow, that sounds like a major issue and needs to be corrected. Literally locking 66% of badges you can use as a General behind a paywall and two of the most expensive ribbons. GJ
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