aanton1

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    184
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About aanton1

  • Rank
    Technician 4th

Faction & Soldier

  • Faction
    Soviet Union
  • Soldier
    Infantry

Recent Profile Visitors

535 profile views
  1. or you can buy the scope which will make you go in debt every match probably. but a fair point , I too would like to get it solved ^^^^^^^^^^^^^^^^^^^^^^^^
  2. aanton1

    AVS36 (Fix asap,please)

    why are reto devs still quit about SU requests. it's long overdue now.
  3. aanton1

    Assault Teams

    you explained it so beautifuly it is like somethign my great grandfather would have said. I have to say that I would really want to ( and developers also) agree with you and that should be the ideal purpose for recons but we all know what and how recons play this game... sitting on edges of battlefield being a waste of players slots for their team. even if they eventualy do get to cap they are still weak 1v1. and thats the sad truth here my friend
  4. aanton1

    Assault Teams

    You do more harm than good with recon ats, every noob spawns a recon and sits on edge of map while enemy caps points without much trouble
  5. aanton1

    AVS36 (Fix asap,please)

    ok tnx for explaining. yeah i played full rof as well but with iron sights, started playing with scope since "updates" and recently dropped the weapon completely. i tried m2 and stg and they are as laser as ever... bullshid weapon balance like always ggwp reto
  6. aanton1

    AVS36 (Fix asap,please)

    So what did they to change avs to be even worse than it is? Im not gonna bother checking myself since i gave up on that weapon completely
  7. aanton1

    AVS36 (Fix asap,please)

    sounds like good balance to me
  8. this has to be one of the dumbest things i have ever seen on this forum
  9. aanton1

    AVS36 (Fix asap,please)

    I would say there was no reason to change anything with weapons in general. remember how it was in around 2018 after introducing mg13 and bipod bullshid. all guns felt good to play with across all factions ž now we have what ? 3 rounds or so of "weapon balancing" which is screwing up balance more and more every update and no ammount of critique can change the oblivious developers mind to just revert it back to how it was. now that people switched avs for tokarev again I cant wait for retos rectal alpinists to cry for more nerfs on su
  10. aanton1

    Annoying bots

    around 10 threads about bots being trash and not belonging into this game and what does this prove, that reto doesnt give a flying fukc about player input. same goes with weapon balance etc. your efforts here are in vain. you will just recieve "working as intended" message as always.
  11. aanton1

    Remove bots from Assault!

    Who are you talking about and what happened?
  12. aanton1

    AVS36 (Fix asap,please)

    hahahha there he goes with the statistics again
  13. aanton1

    AVS36 (Fix asap,please)

    I held first place in kills, headshots, score and rifle kills at the same time in the beginning of this year singlehandedly so no fcking forum monkey is going to tell me to "GiT gUuD nOoB"
  14. aanton1

    AVS36 (Fix asap,please)

    first of all don't say other players suck because that's a pathetic thing to do on forum. faster ttk exists only in statistics right now. avs should be played full rof modded and right now its unusable because FOR THE MILLIONTH TIME: it sways too much and recoils randomly everywhere in your viewing field. so your famous ttk only plays a part in cqc only. TL.DR for dumbos: maybe and just maybe it's only advantage is in 1v1 close range combat against some weapons and I wouldn't say it's even that anymore. also regarding svt recoil: it's impossible to control recoil because its completely randomly programmed, I have tested for tens of times that every bullet be it standing, prone or crouching /even fatigued the next bullet always kicks the gun in different direction ( be it completely left, hard diagonal up-righ. slightly up, etc. etc.) only way to actually fix that fcking spastic recoil is that you remove bullet mods from it and scout barrel (-pointless) or possibly add heavy spring. but the recoil will still be random. you cant expect players to enter in a match in FPS GAME and look at the gun recoiling in every possible direction disregarding the complete human anatomy, the insides of a gun, catridge, position of holding be it ads or hip - and have them say " hmmm yes this is exactly how a proper fps game should work like, how convenient." it is just broken fps gaming experience. on a side note I cannot speak 100% percent surely on gewehr and garand because I have played those guns very little since updates (garand a few matches and gewehr none) but it seems to me that all three of semi autos work very similarly . eg, recoil is very much the same and guns feel similar to eachother. I would only say that garand is the worst of the three becaus of obvious 8 bullet magazine and that hideous ding dong reload sound which gives you away very quickly. gewehr has a bit of a shltty scope position so you have a big black chunk below it that obscures vision. still a nice gun though.
  15. aanton1

    AVS36 (Fix asap,please)

    a bit too many ger and us clowns mains running their mouths on how soviets should use their guns. I don't remember anyone asking you to play quality control inspectors on our equipement. btw, remember some time ago when every answer to m2 not 1 bullet headshoting, beind unstable af, etc. resulted in the meme answer "lErN to AiM wiTh M1G nUb" . we are in a bit of the same situation here. any skilled soviet player can still outperform his enemies if he is using avs but that doesn't speak of the weapons quality but speks of player's skill using something that is a handicap (blahjah explained very nicely its mediocrity in every battle situation).