Filoops

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About Filoops

  • Rank
    Senior Corporal

Faction & Soldier

  • Faction
    United States
  • Soldier
    Infantry

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  1. Filoops

    double zoom sur is 2

    Ca doit faire longtemps que tu n'as pas pris de moto...(de moto hein pas side-car, kettenkrad) Et pour ce qui est de la direction des tirs et se faire spotter...tout le monde est à la même enseigne, sauf que les avions voient moins l'infanterie mais bon les dégâts que peut faire un sniper sont limités par rapport à ceux que peux faire un tank, et un ptit obus et le snipe on en parle plus. Et c'est tant mieux sinon on en revient encore à ce gameplay point-n-click.
  2. Filoops

    double zoom sur is 2

    Salut! @lecerclenoir Bon je vais te répondre mais on pollue grave ce topic... Cette carte est la seule permettant à un tank de rentrer dans les bâtiment, perso depuis la MAJ je la joue plus, en tant qu'infanterie elle est quasi injouable et/ou totalement inintéressante. donc on parle pas d'un problème général mais particulier. Il te faut combien de bombes d'avion pour que ton tank soit détruit? (je joue JAMAIS tank, ni avion, du coup j'en ai aucune idée) C'est bien ce que j'appelle "soutien à l'infanterie" en cela que ces éliminations permettent à l'infanterie, d'avancer, de prendre et de garder les points. A mon sens, rajouter un objectif secondaire aux tanks et avions, va leur faire encore plus oublier que H&G est un jeu FPS mixte et que pour gagner il ne faut pas détruire le plus de tanks ou d'avions, mais capturer et défendre des points. Ca risque pas de diminuer le surnombre de tankistes/avions en partie qui se croient sur WarThunder/Wot. Sans parler du fait, encore un fois, que les tanks et avions sont déjà largement bien récompensés pour faire ce qu'ils font, il n'y a qu'à voir le nombre de kills et de captures que fait un de ces spécialistes et comparer son score avec un infanterie en faisant le même nombre.
  3. Filoops

    perk bug.

    Yep that's what it seems to me Ok, thanks for the explaination! Cheers! 🍻
  4. Filoops

    Tankernoobs are back.

    I really like this idea maybe can you post it there? https://heroesandgenerals.com/forums/topic/94430-armoured-combat-feedback-for-datduck/
  5. Filoops

    perk bug.

    @Reto.Millan?
  6. Filoops

    Welcome to world of tanks.

    I totally agree with you, and have the same suggest instead of cap line reward...i'm afraid about the number of players who would run on an empty line instead of on main objective, it already happens a lot of time an it will increase that stupid egoist behavior. Increase rewards for capturing points will already increase that enough, but that the price to pay for having more infantry players and make H&G fun again for us.
  7. Filoops

    Temps d'apparition

    @Gabriel82, t'es pas dans la bonne section les sujets en français c'est là: https://heroesandgenerals.com/forums/forum/53-french-français/ mais si j'étais toi je le traduirais et le mettrais ici: https://heroesandgenerals.com/forums/forum/27-action-game-talk/ et pour essayer de te trouver une réponse, est-ce que tes pilotes US et SU ont un équipement et des armes du même niveau et aussi moddées que ton pilote GE?
  8. Filoops

    AT-Inf are Ridiculous Again

    @Kaisersoshea OK, You're a Troll.
  9. Filoops

    perk bug.

    I see 2 problems: 1. @tiba666 said " if i only start with mines i get 3 extra mines in each mine slot " so if Dynamite Lovers works as you say that couldn't be. 2. H3 are called antitank grenade like S.T. 74, so they are not mines and Dynamite Lover would work for H3 and M1A1. 🤔
  10. Filoops

    中国玩家的需求

    thank's for the translation
  11. OH MY GOD!! THANKS!!! If you can say that to some people who complain about AT Rambos, it would be nice! Yes i know, i'd already given some ^^
  12. 2) in what limit of time? 2.1) fortunately you're joking 2.2) you're joking? 2.3) you're not joking... So you want to have a a radar or a bot to be able to engage to target in different location on same time or a third person view...for sure it will end for you the problem of AT Rambo, or even just infantry who just pass not far away of you for going on point or somewhere else (i hope it's on point)... do you realise that one tank would be able to take and hold a position indefinitely (especially if ennemies do not have tank ressources)?
  13. Filoops

    AT-Inf are Ridiculous Again

    In stage in see more tanks than AT infantry, since the update. Killing tank is now expensive, because you die a lot when you try to do it (yes infantry die, and die easily) and sometimes you can't manage to destroy completely the tank. Mines are cheaper than H3 but when i put H3 i'm sure tank will be damaged (not destroyed, damaged) and H3 are expensive. How much do you pay to spwn in tank? I played a game, in War Mode, where i took my AT Rambo, i killed 11 heavy and medium tank, at first i didn't have choice if i want to manage to cap point, then i continue to be more efficient. It cost me more than 6000 credits (with Vet, without it would cost 9000 credits). Where did i make easy money? I think if it has some AT Rambo in stage it's just to train, and infantry have hard training to be able to kill a tank in the cheaper way and to up their AT ribbons/medals, that's all, And i can't understand how you can call an AT infantry a coward... How can we call a soldier who have to go under tanks, planes, recons and infantry's fire to destroy a massive tank who kill his teammates? Hum that's stupid I have seen this word somewhere i'm sure... That's it! An........HERO?
  14. Thanks for your answer @dat.duck That's excatly what i suggest in my topic: Btw you answered, discussed and where you were sometimes able to clear up my words. Thanks for that!
  15. Filoops

    中国玩家的需求

    totally biased topic