I think the problem is not with the loss of packages, because you had a picture in place for a very long time.The problem is in your provider and whereabouts. Some providers do not conclude contracts with other providers from other countries for various reasons. Your packets can therefore be transmitted over a long path. So you get this ping. Also ping still depends very much on the location. If you are far from the server to which you are connected, then the delay will be strong. This is especially well shown when players from different parts of the world join the battle in the war. I hope I helped, if something is not clear - write. I translated from Google translator.