bruno_brz

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About bruno_brz

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  1. bruno_brz

    Prototype test 15/1/19 feedback

    my you guys complain too much. a tank and an agra tank needs more people to kill a .. to stop crying ...... bf 5 to destroy a tank needs at least 6 people and vouls complaining ... the straight has done a great thing for years I did not see .. in the first place I can play happy with my tank and the poio ..... game is perfect in that .1.13.1 stop complaining
  2. bruno_brz

    Prototype test 15/1/19 feedback

    SERIOUS THAT NOW TANK DOES NOT PASS A SANDBAG? https://youtu.be/2-LlwG6at5Y THE REST IS PERFECT MAINLY THE AERIAL COMBAT
  3. bruno_brz

    Press E to pay respect ...

    Reto.Mcfly
  4. bruno_brz

    Heroes and Left wing destroyed

    I like the model of wing destruction ......... I only think when destroying the wing the caviao becomes less maneuverable bf109 and the most liar of all I like the model of wing destruction ......... I only think when destroying the wing the caviao becomes less maneuverable bf109 and the most liar of all
  5. https://www.facebook.com/bruno.souzabarbosa/videos/10217534609263074/?t=2
  6. I'm putting a video as it's tasty to play with p40 and p38 ...
  7. HOTFIXES 1.12 TFIX 152943 – [06.11.2018] GENERAL Fix for front end hangs and crashes Fix for memory leak in some objects paint job selection, leading to degraded performance over time. Anti-Cheat updates Updated localizations to fix “tranmission damage” string Send more mission data with action game start and shut down events. SOUND Fix for missing audio and effects Fix for Tank explosions being heard over too long distances Fix for grenades and bazookas being heard over too long distances. ARMOR & DAMAGE Adding missing collision events for some fast-movingHO vehicles. Changed plane vs ground damage to be small at low speeds and high at high speeds, up to 2.3x damage of before. Changed plane vs plane damage to be proportional with movement direction: Head-on impacts will deal extra high damage (up to 8x damage), while parallel direction impacts will give low damage, allow nearby plane to touch without blowing up immediately. Changed plane vs vehicle damage so planes receive 5x more damage. Changed vehicle vs plane damage so vehicles receive 20x more damage Disable friendly damage reduction for collisions involving planes. OPTIMIZATIONS Implemented prefix search instead of wildcards for resource strings. Small speedup in object creation Log spam fix we had a change, or rather a correction, not my friends :)
  8. good .... if everything is right bf5 I'll go and I'll never come back to play this ... good luck for anyone who stays :)
  9. I know what I'm talking about ... p38 does not kill a bf 109 not even yak, but the others kill the p40 and p38 as there is no shielding besides the bf 109 not stolen
  10. I play with all armies .... bf 109 and the most fote and less vuneravel ... indicates a low hit box
  11. server current https://www.facebook.com/bruno.souzabarbosa/videos/10217527620208352/ I'm saying, that wing guns and planes do not kill more like on the test server
  12. playing now in the new system 2.0 armor .... no, I can not over shoot down the planes like in the test ...... and the American weapons do not kill anyone else in front of the loss after loss server in test
  13. bruno_brz

    Updated Development Overview - October

    EVERY DAY MORE, AND MORE PEOPLE ENTER THE GAME ... STOP CHORA AND BELIEVE LOVE 2.0 AND SUCCESS SO THEY NEED ADJUSTMENTS