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  2. Gerrit.

    Spy kit

    For the silent kills, use the knife. And pick their weapon up to make every gun shot after that sound like shots fired by the enemy faction to confuse them! They'll never expect you to be behind them when they hear a friendly rifle, even though it's killing all of their allies.
  3. Pimpology

    Changelog 1.13.1 NEW ANTI TANK WEAPONS

    Lol... Stop the act man.... 85% of the games population don't play Germany because it's "hard mode". It's funny to read the GE " we have it tough" comments though. Good comedy. I won't even waste time refuting the whine that spilled from your cup
  4. Andreikhan

    1.13.1 General Feedback

    Penetration values.
  5. VonRunStat

    New Anti-Tank Weapons Preview

    Serious research on WW2 Allied Armor casualties (the only army where the statistic are available) show the largest number of tanks were done in by gunfire, ie other tanks, artillery or antitank guns, followed by mechanical problems, aircraft, and only 7% by other means including mines and infantry held antitank weapons. The last thing this game needed was to further skew the game against the tanks. My tank is nearly always put out of commissioner by infantry using weapons they would not have had access to in WW2. Like US troops using hafthohlladung. Hopefully that at least will end.
  6. fatal-is

    You did it, Reto! Thank you!

    Does it actually matter?
  7. JohnWmountinman

    Spy kit

    Suppressed would be cool
  8. The problem isn't the modular damage, the problem is that the enemy has 10 of them. They dedicated 5 to each line, and all of them were either T34's or T28's. I tried to stop them from capping a point, but there were so many of them that they just lined up and capped a point with three tanks. I was the only infantry guarding the point because our team was either really bad at dealing with tanks (we had no people with AT) or they were all in panzer 2's (at least, I saw 3 that game). We had a tiger, but TBH he was a noob. Basically, you're right about the components update being good, but sometimes it falls apart when there are so many tanks that they might as well be substitutes for infantry.
  9. drhoops

    Changelog 1.13.1 NEW ANTI TANK WEAPONS

    Well sure it is; I'm sure German soldiers climbed up on Allied and Soviet tanks and planted Tellermine 42's and then jumped off, then shot them all the time. . . .🙄 The fact that infantry anti-tank meta has developed as it has is testament to how arcade the game is. I like HnG but it's becoming so far from any sense of reality that I'm losing interest.
  10. z00mche

    Changelog 1.13.1 NEW ANTI TANK WEAPONS

    It is.Before 1 month I was abble to plant it on tank Why RETO removed that ?
  11. doramass

    You did it, Reto! Thank you!

    SU still winning...
  12. Westonro

    Changelog 1.13.1 NEW ANTI TANK WEAPONS

    This doesn't seem like a problem.
  13. Krzysiek5657

    1.13.1 General Feedback

    7 rounds vs 4 rounds? AT rifle vs no AT rifle? high magnification scope vs non-existent magnification? tank versality vs same model with small changes?
  14. z00mche

    Changelog 1.13.1 NEW ANTI TANK WEAPONS

    On the current state of the game - I am staying away ... 1.Matchmaking (tanks )is ridiculous = 2.Skirmish match = World of Tanks = 3.Shooting tank with Panzerschreck , 2 hits + 3 lungs = no result 4.Cant place Tellermine 42 on a tank
  15. PrivateMarkosL

    Spy kit

    NO i think that should be their weapons US spy: Semi Auto HDM Pistol(silenced) MK2 Knife GE spy: Walther P38(silenced) M24 Handgranade Knife SU spy: Nagant 1895(silenced) RGD33 Knife
  16. teosniper

    1.13.1 UPDATE - New Anti Tank Weapons!

    You mean the one that sounds like a squeaking dog?
  17. NO AKT 40 and SKT40 are not needed What i wanted to do: Tier 2 Semi automatic SELECTIVE FIRE rifles Soviet Union Tier 1:SVT40(not selective fire) Tier 2:AVS36(Selective fire) United states Tier 1:M1 Garand(not selective fire) Tier 2:M2 Carbine(selective fire) Germany Tier 1:Gewehr 43(not selective fire) Tier 2:Volkssturmgewehr(Selective fire) If we add a second rifle that's selective fire then people will complain for more of them The objective here is to have a tier 2 semi automatic which is selective fire like the US and SU tier 2 semi automatic rifles.
  18. bloodremar

    1.13.1 UPDATE - New Anti Tank Weapons!

    There is a bug for some reson when I play germany the model of my 1887 Winchester Shotgun looks like The German PanzerBüchse-39 This is how it should look: Finally GE have a shotgun If you Use the new PanzerBüchse-39 use it vs human targets its far more effective that way then shooting tanks
  19. Mastah

    Menagerie sounds - poor joke

    Yeah it's bizarre. Hope Reto could give some explanation as of why animal cruelty sounds were implemented. Anything better on the sound board? Or just leave them out like completely? No real need for them really. Oh while you're on it, please also remove the continuous whistling sound when driving a Hellcat... This sound bug has been around for a while too.
  20. Andreikhan

    1.13.1 General Feedback

    Panzershrek vs M9A1.
  21. LuisCyphre

    You did it, Reto! Thank you!

    It's a trend, yes.
  22. thuggers

    1.13.1 UPDATE - New Anti Tank Weapons!

    What's with the weird bullet ricochet sound that's been added, it's not written in the changelog. Very early stage I guess.
  23. Junell

    Add more carbines

    You are absolutely right. What I meant, and should have said was: The winter war happened at the same time as world war two, was a conflict between two states that participated in the war and took place in some of the same areas as the eastern front. It impossible to look at the three Finnish conflicts during the war as unrelated events. They are all related to each other, the war and the eastern front. So does it really matter if the winter war technically was a part of ww2/eastern front/the great patriotic or not? The core question was if it is OK to add the Fedorov or not. Sure it is. Soviet guns used in a armed conflict late 1939 should be added just as easily as the German guns used in armed conflict late 1939.
  24. Mastah

    1.13.1 UPDATE - New Anti Tank Weapons!

    Same here and lots of people complaining about it ingame. It sounds like a dog being beaten and making a howling sound. Really annoying and kinda unnecessary addition if you ask me.
  25. Today
  26. Yea. It`s more suggestive, than feedbacking
  27. Mastah

    Changelog 1.13.1 NEW ANTI TANK WEAPONS

    Lots of people were complaining about it in US channel today yes. It's really annoying to hearing the sound of dogs being tortured or something. It's insane.... Why was this implemented? And was it actually tested before release?
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