Credits & Crew

Developer:

Reto-Moto


Production

Game Director

Jacob Andersen


Art Director

Jesper Wille
Anders Poulsen


Technical Producer

Hakon Steinø


Producer

Helle Marijnissen
Kenneth Ellegaard Andersen


Game Programming

Programmers

Jens Albretsen
Tobias Brogaard
Henrik Skov Gao-Jakobsen
Enrico Kirkeby
Jacob Kjær
Christoffer Krogslund
Morten Skaaning
Ask Stenum
Andreas Thomsen
Jhonathan Vinicius de Almeida
Christian Sinding Nellemann
Bo Cordes
David Guldbrandsen
Karsten Hvidberg
Tobias Vig Larsen
Christen Lorensen
Prakash Prasad


Render Programming

Henning Semler


Web Development

Jacob Larsen
Jose Luis de la Peña


Additional Programming

Bo Gosmer


Animation & Graphics

Animation & video

Thomas Kaae Colding


Lead Character Artist

Jesper V. Jørgensen


Graphic Artists

Adam Jama Alaleh
Christian Øelund
Jesper Wille
David Nilsson
Bo Heidelberg
Shaun Mechen


Additional Graphics

Thomas Storm
Andreas von Cotta


Additional Video

Jakob Kirchhoff


Design

Level Design

Martin Ansdal
Filip Lange-Nielsen
Peter Fleckenstein


UI Design

Anders Petersen
Daniel Windfeld Schmidt


Additional Game Design

Tobias Brogaard
Jesper Donnis


Sound

Sound Design

Simon Holm List


Sound Programming

Martin Pollas


Composer

Jesper Kyd


Additional Sound Design

Anders Bukh
Thomas Miksa


Community and PR

Community Manager

Jesper Donnis


Community Assistants

Mike Henschen
Kostiaan Zijlstra
Frédéric Scarfone
Cornelia Gumbrich


PR manager

Thomas Berger


Special Thanks

Thanks to all current and former moderators and passionate community members helping us make the game better every day.


QA Team

QA Manager

Rune Speich


QA Testers

Morten Højer
Michael Larsen
Oliver Lønberg
Peter Nimmrichter
Kasper Koch Mouritzen
Charles Unger-Peters
Alpha testers
Beta testers
and everyone else playing the game!


Support Team

Support Manager

Frédéric Scarfone
Peter Thorsø Rasmussen


Support

Anders Lauge Madsen
Michael Petersen
Kostiaan Zijlstra
Maximilian Brethfeld
Toke Johansen
Jesper Nordqvist
Jesse Warnas


Studio Management

Managing Director

Jean-Marc Broyer
Martin Pollas
Neil Donnell
Per Chrom Jacobsen


Accountant

Ulla Højgaard Jensen
Else Andersen


Commercial Director

Michael Starbæk Jeppesen


IT Admin

Hans-Henrik Grüner-Pedersen


Project Management

Sarah Lund


Statistics & Analysis

Bhavin Sagar
Lene Jung Kjær


Additional Administration

Helle Marijnissen
Michael Allan Hansen
Lene Bruun
Sisse Sørensen


Outsourcing partners

GFX outsourcing

Pearl Digital
Arts United


Mobile App Programming

Netcoders


Service Providers

Ingenico


Localization

Universally Speaking


Localization QA

Testronic


Middleware and 3rd party libraries

Providers

NVIDIA
PhysX
UrlValidator
PagedLayout


This software is based in part on the work of the Independent JPEG Group.

Portions of this software are copyright © 2013 The FreeType Project (www.freetype.org). All rights reserved.

This software incorporates parts of the openjpeg library under the following license:

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The copyright in this software is being made available under the 2-clauses BSD License, included below. This software may be subject to other third party and contributor rights, including patent rights, and no such rights are granted under this license.Copyright (c) 2002-2014, Universite catholique de Louvain (UCL), Belgium
Copyright (c) 2002-2014, Professor Benoit Macq
Copyright (c) 2003-2014, Antonin Descampe
Copyright (c) 2003-2009, Francois-Olivier Devaux
Copyright (c) 2005, Herve Drolon, FreeImage Team
Copyright (c) 2002-2003, Yannick Verschueren
Copyright (c) 2001-2003, David Janssens
Copyright (c) 2011-2012, Centre National d’Etudes Spatiales (CNES), France
Copyright (c) 2012, CS Systemes d’Information, France

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Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS `AS IS’ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

This software incorporates parts of the As3Crypto library under the following license:

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Copyright (c) 2007 Henri Torgemane
All Rights Reserved.BigInteger, RSA, Random and ARC4 are derivative works of the jsbn library
(http://www-cs-students.stanford.edu/~tjw/jsbn/)
The jsbn library is Copyright (c) 2003-2005 Tom Wu ([email protected])

MD5, SHA1, and SHA256 are derivative works (http://pajhome.org.uk/crypt/md5/)
Those are Copyright (c) 1998-2002 Paul Johnston & Contributors ([email protected])

SHA256 is a derivative work of jsSHA2 (http://anmar.eu.org/projects/jssha2/)
jsSHA2 is Copyright (c) 2003-2004 Angel Marin ([email protected])

AESKey is a derivative work of aestable.c (http://www.geocities.com/malbrain/aestable_c.html)
aestable.c is Copyright (c) Karl Malbrain ([email protected])

BlowFishKey, DESKey and TripeDESKey are derivative works of the Bouncy Castle Crypto Package (http://www.bouncycastle.org)
Those are Copyright (c) 2000-2004 The Legion Of The Bouncy Castle

Base64 is copyright (c) 2006 Steve Webster (http://dynamicflash.com/goodies/base64)

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

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Additionally, the MD5 algorithm is covered by the following notice:

Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All rights reserved.

License to copy and use this software is granted provided that it is identified as the “RSA Data Security, Inc. MD5 Message-Digest Algorithm” in all material mentioning or referencing this software or this function.

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These notices must be retained in any copies of any part of this documentation and/or software.[/toggle]

This software incorporates parts of the protobuf library under the following license:
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This license applies to all parts of Protocol Buffers except the following:

– Atomicops support for generic gcc, located in
src/google/protobuf/stubs/atomicops_internals_generic_gcc.h.
This file is copyrighted by Red Hat Inc.

– Atomicops support for AIX/POWER, located in
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS “AS IS” AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Code generated by the Protocol Buffer compiler is owned by the owner of the input file used when generating it. This code is not standalone and requires a support library to be linked with it. This support library is itself covered by the above license.

This software incorporates parts of the protobuf-net library under the following license:

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Full details can be found here: 

http://code.google.com/p/protobuf/

 

This .NET implementation is Copyright 2008 Marc Gravell

 

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Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an “AS IS” BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

The game makes use of FMOD Studio by Firelight Technologies

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Special thanks to Square Enix