Weapon Files: M1918

by Reto.Gargamel on 2014-04-30

Yesterday we gave you a profile of the German Maschinengewehr 34, so today it’s America’s turn, with Bonnie and Clyde‘s weapon of choice, the M1918. [fancy_images width=”610″ height=”343″] [image caption=”This town ain’t big enough for both of us.”]https://f02.heroesandgenerals.com/wp-content/uploads/2014/04/M1918_Town.jpg[/image] [/fancy_images]

Weapon Files: MG 34

by Reto.Gargamel on 2014-04-29

Moving on from submachine guns , let us take a look at the light machine guns available from the armory. We will begin with the fearsome MG 34. [fancy_images width=”610″ height=”343″] [image caption=”Nice weather for an ambush.”]https://f02.heroesandgenerals.com/wp-content/uploads/2014/04/MG_34_Forest.jpg[/image] [/fancy_images]

Weapon Files: Thompson M1A1

by Reto.Gargamel on 2014-04-26

After looking at the German MP 40, it is only logical to follow up with a few words about the iconic “Chicago Typewriter”, that is to say, the Thompson M1A1. [fancy_images width=”610″ height=”343″] [image caption=”The typewriter that wrote history.”]https://f02.heroesandgenerals.com/wp-content/uploads/2014/04/Thompson_Roof.jpg[/image] [/fancy_images]

Weapon Files: MP 40

by Reto.Gargamel on 2014-04-25

Welcome to the second installment of the Weapon Files. Yesterday we introduced this new section of the Heroes & Generals news blog with a discussion about weapon ranges. Now it is time for serious business. We’ll begin by revisiting one of the most popular weapons in the game: the dreaded Maschinenpistole 40 ! [fancy_images width=”610″ height=”343″] […]

Weapon Files: Range

by Reto.Gargamel on 2014-04-24

Welcome to a new section of the Heroes & Generals news blog, the Weapon Files. As the name implies, we will use this series of posts to review the armament available to your soldiers and discuss the characteristics of individual weapons. We will start with a brief introduction about weapon ranges. As is often the […]

Oster Feature: Queue for Missions

by Reto.Gargamel on 2014-04-09

More new stuff? Yep, more new stuff! Yesterday we looked at the much talked-about vehicle unlock feature which will be introduced in the Oster build. Today we’ll quickly introduce two very practical novelties: the ability to queue for missions when they are already full, and the ability to queue for a friend’s mission. [fancy_images width=”610″ height=”343″] […]

Oster Features: Vehicle Theft, Vehicle Icons & New HUD Messages

by Reto.Gargamel on 2014-04-08

By now we have covered most of the nice new features you will find in the “O” build of Heroes & Generals: new LMGs, the infamous Panzerschreck, Mechanized Recon ATs with 2 new vehicles, a new career selection menu, supply crates on cars, new buildings on the Airfield map and on the Skirmish maps, improved […]

Oster Feature: Firearm Tweaks & Buffed Grenades

by Reto.Gargamel on 2014-04-04

Yesterday we gave you a glimpse of the new character iteration which will improve the realism when aiming your weapon in the Oster build. This will have a noticeable impact on the dynamics of firefights, but it won’t be the only thing that changes when it comes to weapon simulations. Our game design team has […]

Oster Feature: Hero Iteration 2

by Reto.Gargamel on 2014-04-03

You know the jerk move where you tell a guy that his shoelace is untied and punch him when he looks down? Well that doesn’t work in Heroes & Generals, for the good reason that you don’t have any feet in first-person view… until now! In the soon-to-be-released Oster build, the way you perceive yourself […]

Oster Features: Anti-Spawncamping Map Design

by Reto.Gargamel on 2014-04-01

The Oster build is drawing near, but there are still cool new features we haven’t shown you! Besides introducing Mechanized Recon ATs, supply crates on cars, new weapons, a new career selection menu, the Oster build also features several interesting new map tweaks. We’ve already covered the new buildings you will find on the Airfield map, […]

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