ATTENTION! The content of this article is more than three months old and may not be relevant to the current version of the game

Changelog

UPDATED OCT. 13 2020

HOTFIX 166221 – [13.10.2020]

  • Updated to a new version of BattlEye anti cheat system
  • Fixed a minor issue with server communication for EGS

Update 1.2 – Flames of War

    • Added 3 new Flamethrower Weapons, 1 for each faction
      • Flamethrowers “shoot” using ignition cartridges which acts as ammo.
        Each cartridge can fire for a few seconds
      • Flamethrowers do not deal damage to vehicles
      • Flamethrowers do not damage teammates
      • Flamethrowers cost 8 Equipment Points
      • Flamethrowers will set the wearer on fire if fired too close to the user
    • New Paint Jobs
      • 1/4ton Truck
        • Lustreless Olive Drab
        • Gloss Olive Drab Enamel
      • Kübelwagen
        • Red Oxide Primer
        • Grey & Brown Camo
      • GAZ-67
        • Light Green 4BO
        • Unpainted Metal
      • Added and adjusted paint job unlocks for 1/4ton Truck and Gaz-67
    • Weather Changes
        • Weather presets tweaked for improved visibility
        • Fog distance decreased
        • Fog color tweaked
      • Night Time Tweaks
        • Shadow intensity decreased
        • Lighting decreased
        • Tracer bullet intensity increased at night
      • Overcast Day Time Tweaks
        • Shadow intensity decreased
        • Smoke particles less visible
    • Ribbon Adjustments
      • US
        • M1 Bazooka moved to Infantry Assault 4
        • M9 Bazooka moved to Tank Destruction 5
        • CAPTURED PTRD moved to Tank Destruction 5
      • GE
        • Granatebüchse 39 moved to Infantry Assault 4
        • Panzerbüchse moved to Tank Destruction 5
        • H3 Magnetic moved to Tank Destruction 7
      • SU
        • CAPTURED M1 Bazooka moved to Infantry Assault 4
        • PTRD moved to Tank Destruction 5
    • Weapon Tweaks
      • General Changes
        • Weapon modification effects reduced by between 20% and 50% across the board
      • Rifle Changes
        • Close range damage increased on semi-automatic rifles by ≈10%
        • Decreased amount of spare ammunition for M1 Carbine and M1A1 Carbine
        • Bolt cycle time reduced by 20% on bolt action rifles
        • Bolt Action Rifle ROF increased
        • Rate of fire increased by 15% on SVT-40, M1 Garand and G43.
        • Russian rifle ammunition range-far increased (Also affects AVS)
        • M1 Carbine and M1A1 Carbine recoil reduced
      • Assault Rifle Changes
        • Rate of fire increased STG-44 from 476 to 500
        • Damage increased on M2 carbine (near and far range)
        • Reload time increased for M2 Carbine
        • Reload time decreased for AVS-36
      • Light Machine-gun changes
        • Rate of fire increased MG42 from 850 to 1000
        • Increased belt size to 100 rounds for MG42 and M1919A6
        • Decreased amount of spare ammunition for MG42, M1919A6
        • Reload time increased for M1919A6 and MG42
        • Decreased Equipment Points for MG13, M1918A2 BAR and DP-28
        • Accuracy, recoil, and sway tweaks for: MG42, MG34, M1941 Johnson, M1918A2 BAR, DT-29 and DP-28
          (Others weapons might have received minor adjustments, mostly the assault rifles)
        • M1918A2 BAR reloadtime from 3.8 to 3.5
        • Johnson reloadtime from 4 to 3.5
        • MG-13 reloadtime from 3.8 to 3.6
        • MG34 reloadtime from 5.9 to 5.7
      • Submachinegun Changes
        • RangeFar reduced for SMGs by 20%.
        • RangeNear reduced for SMG’s by 40% (except PPD and PPSH)
        • Rangenear reduced for PPD and PPSH by 70%
        • Close range damage increased on SMG’s by about 20% (except PPD and PPSH)
        • Rate of fire increased on PPD from 450 to 650
        • Rate of fire increased on PPSh from 650 to 800
        • Bullet speed increased on certain SMGs.
      • Anti-Tank Weapon Changes
        • GranatBüchse bipod enabled
        • GranatBüchse projectile speed increased
        • Ampulomet projectile speed increased
        • GranatBüchse reload decreased from 5.4 to 4.4
        • PTRD reload decreased from 4.8 to 4.3
        • PanzerBüchse reload decreased from 4.8 to 4.3
      • Explosives Changes
        • Damage reduced on PMK-40 mine to no longer one-hit kill
        • Reduce ammo price of PMK-40 by 25%
        • Added 1.3 second delay to handgrenades
        • Amount of spare hand grenades reduced to 3
      • Animation Changes
        • New Belt structure for MG42
        • New Belt-Animation for MG42
        • Reworked MG42 Reload animation
        • Ejecting casing is now part of the animation, Gun is now ejecting belt links
        • New Belt structure for M1919
        • New Belt-Animation for M1919
        • Reworked M1919 Reload animation.
        • Link ejection for M1919
        • Ammunition Link ejection set up on MG34 and Maxim-Tokarev
        • Reload animations for all grenades
        • Reanimated PanzerWurfMine
        • Protective case added to No 74 Sticky Bomb Reload
      • Other
        • Pistol ROF increased by 20%.

    Click here to go back to the Update 1.2 Announcement

Categories:

Written on 2020-10-01 by:

Reto.Umbra