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Changelog

CHANGELOG – UPDATED APR. 18 2019

HOTFIXES 1.14

KNOWN ISSUES

  • Players may be experiencing longer wait time than usual to get into a match
  • We are working hard on improving this for everyone, thanks for your patience

HOTFIX 158324 – [18.04.2019]

  • Fixed the textures displaying incorrectly on some vehicles and assets
  • Fixed foliage colors issue on Terrain 01
  • Activated Easter Sale: 20% OFF all Paint Jobs, Weapon Finishes and Uniforms

      NEW VEHICLE PAINT JOBS AVAILABLE FOR:

    • GM Panzer I Light Olive Light Tank
    • GM Panzer 38(t) Ambush DB Light Tank
    • GM Panzer II C Ambush DB Light Tank
    • GM Panzer 38(t) Light Olive Light Tank
    • GM Panzer III Ambush DB Medium Tank
    • GM Panzer IV Ambush DB Medium Tank
    • GM Panzer III Light Olive Medium Tank
    • GM SfKfz 7 Mobile AA Light Olive Mobile AA
    • GM SfKfz 7 Mobile AA Ambush DB Mobile AA
    • GM SdKfz 222 Ambush DB Recon
    • GM Blitz truck Light Olive Truck
    • SU T-38 Kutuzov Two Tone Light Tank
    • SU T-70 Kutuzov Two Tone Light Tank
    • SU BT-7 Vasyugan Light Light Tank
    • SU BT-7 Kutuzov Two Tone Light Tank
    • SU T-28 Vasyugan Light Medium Tank
    • SU T-34/76 Vasyugan Light Medium Tank
    • SU T-28 Kutuzov Two Tone Medium Tank
    • SU GAZ AAA Mobile AA Kutuzov Two Tone Mobile AA
    • SU GAZ AAA Mobile AA Vasyugan Light Mobile AA
    • SU Ba-64 Vasyugan Light Recon
    • SU Ba-64 Kutuzov Two Tone Recon
    • SU GAZ-AAA Cargo Kutuzov Two Tone Truck
    • US M29 Weasel Ardennes Four Color Car
    • US M5 Stuart Olive Drab & Black Light Tank
    • US M2A2 Ardennes Four Color Light Tank
    • US M5 Stuart Ardennes Four Color Light Tank
    • US M3 Lee Ardennes Four Color Medium Tank
    • US M4A1 Sherman Ardennes Four Color Medium Tank
    • US M3 Lee Olive Drab & Black Medium Tank
    • US M4A1 Sherman Olive Drab & Black Medium Tank
    • US M16 Mobile AA Olive Drab & Black Mobile AA
    • US M16 Mobile AA Ardennes Four Color Mobile AA
    • US M8 Greyhound Ardennes Four Color Recon
    • US CCKW Cargo Truck Ardennes Four Color Truck

HOTFIX 158288 – [16.04.2019]

  • Enabled Battle Of Berlin Event
  • Massive re-wiring of supply lines for the Battle of Berlin event
  • Starting capital cities have been temporarily moved to the following locations:
    • USA: London, Paris & Rome
    • GERMANY: Berlin, Copenhagen & Oslo
    • SOVIET UNION: Moscow, Leningrad & Sevastopol
  • For the duration of the event, Germany will enjoy increased resource production of:
    • SOLDIERS

    • Infantryman: 100% (no change)
    • Fighter-Pilot: Boost from 100% to 200%
    • Paratrooper: 100% (no change)
    • Tank Crew: Boost from 100% to 150%
    • Recon: Boost from 100% to 150%
      VEHICLES

    • Motorcycles: Boost from 100% to 200%
    • Terrain Vehicles: Boost from 100% to 200%
    • Recon Vehicles: Boost from 100% to 120%
    • Infantry Support Vehicles: Boost from 100% to 140%
    • Light Armor Vehicles: Boost from 100% to 200%
    • Medium Armor Vehicles: Boost from 100% to 150%
    • Heavy Armor Vehicles: Boost from 100% to 110%
    • Medium Tank Destroyers: Boost from 100% to 200%
    • Heavy Tank Destroyers: 100% (no change)
    • Recon Planes: 100% (no change)
    • Fighter Planes: 100% (no change)
    • Heavy Fighter Planes: Boost from 100% to 200%
    • Transport Planes: 100% (no change)
      EVENT REWARD BOOSTS

    • For the duration of this event* all soldiers participating in the WAR effort will get the following rewards:
    • Increased XP multiplier for the War Victory ribbon x10 (only for stats that require war victory)
    • Increased XP multiplier for the Battle ribbon x3 (only for stats that require battle victory, for both soldiers and commanders)
    • These rewards are valid for both soldiers (winning battles by combat) and commanders (winning battles by sending ATs)
  • Object silhouette optimization
  • Adjusted player level XP so low levels unlock faster and levels are spread out better
  • Temporarily disabled progression screen display when closing the battle report

HOTFIX 158171 – [11.04.2019]

  • Disabled auto deploy function temporarily
  • Fixed the HUD so the Wrong key is not displayed for showing the Task List anymore
  • Matchmaking with a squad now selects the bot battle type based on squad player with the highest level
  • BattlEye update for Windows 10

HOTFIX 158122 – [09.04.2019]

  • Fixed an issue where players joining specific battles could sometimes be matched in the wrong battles
  • Fixed an occasional matchmaker crash when using Quick Battle with a large squad

HOTFIX 158075 – [05.04.2019]

  • Fixed a crash with the matchmaker

HOTFIX 158073 – [05.04.2019]

  • Capture & Hold Tank wont lock the battle until a faction has held the objective for 80% of the required time
  • Quick Battle now matches you into battles of the selected faction (instead of all factions)
  • Quick Battle mode now has an option to match you into battles (across all suitable game modes) using only the currently selected soldier
  • Quick Battle will now match you into war battles if your selected character is in the same faction as your player faction (if you are illegible for war missions)

HOTFIX 158035 – [05.04.2019]

  • Improved matchmaker. New players are no longer paired with higher ranked players in “First encounter”
  • Fixed progression level 10 showing Credits unlock instead of Warfunds unlock
  • Lowered “Capture and Hold Tank” victory condition from 15 minutes to 10 minutes
  • Fixed a bug where a turret pitch was artificially limited by an offset aiming reticle
  • Increased penetration and damage versus vehicles of [85x629mmR] BR-365P APCR and [85x629mmR] BR-365 Armor Piercing which is used by SU-85, T-34 85 Model 1944 and KV-85
  • Increased penetration and damage versus vehicles of [122mm] BR-460A HEAT and [122mm] BR-471 Armor Piercing which is used by IS-2 Model 1944
  • SU-85, SU-100 internal hitboxes tweaked, ammunition and fuel components are now smaller and harder to hit
  • M18 Hellcat Hitbox Changes: Corrected armor thicknesses (turret-side, turret-top, turret-rear, side-skirts decreased in thickness, turret-front increased in thickness). Hull component in turret increased to fill out entire turret
  • M10 Tank Destroyer hitbox Changes: Hull component in turret increased to fill out entire turret

HOTFIX 157940 – [03.04.2019]

  • Fix for auto deploy options
  • Fixed when firing tank SU-100, there would be global audio ducking
  • Fixed missing engine sound on Hellcat
  • Increased deploy time for King Tiger and Hellcat
  • Decreased deploy time for Pershing, IS2 and Tiger 1
  • Moved Jeep, Kübel & Gaz67 unlocks to ribbon level 2 for infantry
  • Moved Driver badge unlocks to chauffeur ribbon for infantry
  • Moved Driver Bronze 1 level up for infantry from ribbon level 2 to 3
  • Moved Logistics expert Bronze, Silver and Gold badge 2 ribbon levels up for infantry
  • Moved Wrench unlock 1 level up for infantry from ribbon level 5 to 6
  • Moved infantry motorcycles 1 rank level up from ribbon level 9 to 10
  • Moved recon motorcycles 1 ribbon rank level down
  • Added 1 more civilian truck to both deploy points Skirmish – Hill
  • Added 1 more civilian truck to both deploy points Skirmish – Village
  • Added 1 more civilian truck to both deploy points Colmar Hamlet
  • Added 1 more civilian truck to both deploy points Skirmish – Forest
  • Added 1 more civilian truck to both deploy points Depot
  • Added 1 Universal-1 Tractor to both deploy points Skirmish – Khutor
  • Added 1 Universal-1 Tractor to both deploy points Krepost

HOTFIX 157872 – [29.03.2019]

  • Fixed a crash bug for the matchmaker

HOTFIX 157867 – [29.03.2019]

  • The button for auto deploying will not be shown anymore when it is not possible to deploy instantly
  • Decreased effectiveness of AI with anti-tank weapons against vehicles
  • AI now knows to not to fire at wrecked vehicles
  • When a button hint is displayed, the button background now looks like a button

HOTFIX 157823 – [28.03.2019]

  • Re-enabled Quick Battle matchmaking mode
  • Friendly AI will no longer try to destroy captured vehicles
  • XP feed no longer shows enemy player names in green (friendly squad color)
  • When a character can’t deploy, a soldier of the same type will now be prioritized

UPDATE 1.14

NEW GAME MAP

  • Lunéville map For Capture & Hold Tank mode

New Game Modes

  • Capture & Hold Tank – Tank vs Tank mode with AI Infantry
  • Capture & Hold Infantry – Infantry only mode
  • Assault Infantry – Infantry, Recons and Paratroopers play on an Assault-type map with one attack line (as opposed to 2 lines in the regular Assault mode)
  • Quick Battle – The quickest battle based on all factions and classes you control.
  • Please note: some advanced matchmaking filters have been temporary disabled
  • See table below for an overview of all modes

New Progression window

  • New Progression screen is now shown every time a player levels up
  • The screen shows current progression and unlocks as well as what to expect next
  • More iterations will come for this screen

Deploy Menu Streamlined

  • Deploy menu simplification with auto-deploy by default. (Hit Space-bar to cancel) and hotkey setup

New Vehicles

  • sdkfz 251 for GE Infantry – swapped with the old Sdkfz 250-3 (Players will get the old model and skins replaced with the new ones)
  • Sdkfz 250-3 Moved to GE Recon from GE Infantry
  • M20 Armoured Utility Car – US Recon vehicle

Other Improvements

  • Tank Turret sound and logic updated
  • Moved kettenkrad unlock for GE Recon from lvl 5 to lvl 7, to make room for new recon vehicles
  • Added unlocks for 2 new recon vehicles to chauffeur ribbon
  • Added specialist ribbons for 2 new recon vehicles
  • Added Attackers/Defenders amount on Capture & Hold objective icons
  • AI soldiers now have a new icon above them
  • Steam PC cafe enabled
  • Korean localization added

Bug Fixes

  • Gunshot sounds are no longer cut off too harsh on distance
  • Weapon reload sounds are no longer coming from the wrong direction
  • M36 Engine sound balance issue is fixed
  • M36 Engine sound is no longer identical to M18 Hellcat engine sound
  • SU-100: Engine start-up sound now transitions well to idle
  • Your own footsteps are not too loud anymore compared to other sounds
  • M18 Hellcat is no longer emitting a high pitch sound when moving
  • Fixed terrain texture artifacts on Assault maps for DX10 graphics cards
  • Vehicle bumping sound is no longer too loud over long distances
  • Fixed unexpected low-LoD black doors near Nissen huts at O1

Community feedback

As always, a huge THANK YOU goes out to all of you who played the early versions of Update 1.14 on our Prototype Server and provided us with valuable feedback. Also a big shout out to all the Core Testers who helped us and gave us great feedback. You guys rule!

Click to go back to the 1.14 Update announcement