ATTENTION! The content of this article is more than three months old and may not be relevant to the current version of the game

Development Overview updated

A month ago we decided to make the Development Overview publicly available providing everyone with exactly that – an overview of what is currently in development at RETO MOTO. At the moment it is a lot of the socalled Mission Critical projects that we need to complete to move forward.

We just updated the Development Overview, this happens once a month.

  • Projects related to the update 1.10.1 were put in Released
  • Tech upgrade: Price System moved to Final development
  • Migrating services to cloud moved to Final development
  • Performance: UI War Map moved to Final development
  • Tech Upgrade: Physics moved to Test.

Click here to go to the Development Overview.

 

Did you remember to watch the Q&A & WHY-STREAM?

On the weekly Devstream this Wednesday on Twitch.tv our game director Reto.RedBjarne along with host Reto.Gargamel once again answered a bunch of questions posted and voted on by the community as well as taking live questions from the chat. 

If you missed the Devstream you can watch it above. Or you can find it on Twitch and on our YouTube channel.
If you want to submit a question for next time, you can do so here.
And remember to follow us on Twitch and tune in every Wednesday at 1500 CET / 9am EST, where we have a new Twitch-stream happening.

Also remember that community members Marv 2.0 and Flint74  collects the answers given in the Q&A & Why-Stream in this forum thread.

 

Weapon Configuration data made “pretty”

When we did a Deep Dive Stream on and then released the Weapon Configuration data in January, we were aware that the vast amount of data can be overwhelming to look at.
Thankfully we have some very skilled community members, that are not afraid of numbers and spreadsheets. You can check out forum thread with the data to discover how the data is being used by various players.

We were impressed with the visualizations done by community member guncolony.com. Go have a look at the stuff he did on his personal webpage, and leave him feedback and a thumps up in this forum thread.

Reto.Robotron3000 has released the latest Weapon Configuration data from Update 1.10.1 in the above mentioned thread, and is working on getting the Weapon UPGRADE configuration ready for public release.

 

Tractor racing in Heroes & Generals

Community member Anssi has published a new issue of YANK – the online newspaper about Heroes & Generals.
Top story is a review of the Universal-1 Tractor found on upcomming Soviet Terrain Skirmish map – based on the experiences from the recent Prototype server test of the map.
And it is a great read. At least now we know that getting from O1 to D3 driving the tractor takes 1 minute and 8 seconds – a priceless piece of semi useful information.

All jokes aside. Annsi – you do amazing stuff! And to the rest of you – go read YANK right now.

 

How to knife the driver of a moving vehicle

As always we really like all the cool stuff that you, the players, post on our forums, Youtube, Reddit and so on. 

And community member Binson really made us smile when he posted the above video on the forums. The “worst” part of it is – this is not his first time stabbing an enemy driver. Go have a look at his previous video in the forum.

And while you are at it, go check out the cool video that 2001zhaozhao posted on Reddit. A gentle reminder that even Paratroopers need to watch their steps.

 
The Intelligence Bulletin is your quick brief about what is going on in and around Heroes & Generals. While the DevStreams and the forums are for the deep dives, this blog post series is an overall view – the Intelligence Bulletin will be published at regular intervals.