In the minor update 1.10.1 we are adding two new attack lines to the factory map. This gives it a lot more life and makes it more fun to play. Adding two extra lines also brings the map in line (pun intended) with the other Assault maps that each have four or five attack lines.
Overall what has happened is that we have added two new lines and renamed B-line to C-line. The water level has been adjusted to create a lake for the B-line and the entire area with O1 and O2 has been improved. See the image above to see how the B-line leads into O2.
The A-line has been moved around a bit to make room for the new B-line and some measure to reduce spawncamping has been added, as well as an AA-gun for defense on the roof of A2. The B-line is brand new and a few new buildings has been added eg. as capture zone B3 and flanking routes are added as well. The C-line has had C1, C2 & C3 moved closer together to shorten travel time and C1 is moved to make space for D-line. C3, ‘the gate’ now connects to the new factory complex perimeter wall. The new D-line is also brand new with a set of new buildings, such as the garage and multiple attack routes.
You can click the image to the left to see a larger version of the map.
Screenshot showing the new D3
During the final stretch of development the Factory map has been available to play on the Prototype server and we want to thank all that joined in and gave it a spin and reported bugs, issues and annoyances. It is much appreciated and you should know that you have helped make the map better for everybody.